A guide on how to fix the FOV issues with larger aspect ratios.
Guide to Fix Ultra Wide FOV
The Stuff
If you have ever tried to play The Isle on an ultra wide monitor you would have quickly noticed how the camera zooms in about 60% and basically causes your dino to block your whole screen.
Sadly there is no FOV slider or generally any way to edit FOV via other means.
Due to technological breakthroughs I have found an unreal engine 4 config command that will fix FOV for larger aspect rations. Not just ultra wides!
This FOV fix does not increase the FOV beyond what everyone else has when playing 16:9. It simply stops the game from zooming in 60% when on a large aspect ratio.
The Fix
- Navigate to this folder (You can use winkey + R and type in %localappdata%):
- \AppData\Local\TheIsle\Saved\Config\WindowsClient
- Open this file: Engine.ini
- Paste in this block of text at the bottom:
[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
- Save the file and reopen the game!
You may want to put the Engine file on read-only by right clicking > properties > Read-only near the bottom > Apply
Check Out the Difference
This is one of the smallest if not the smallest adult dino. You can see how big of a difference it makes.
Before:
After:
Here is an example of a difference on a stego when playing windowed vs UW without the fix.
Windowed (cropped):
Ultra wide:
Advantages
Yes playing on an ultra-wide has an advantage of what you can see. 33% extra horizontally to be exact. Realistically it means you turn your mouse less.
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