The Escapists 2 – How to Escape the K.A.P.O.W Camp

The purpose of this guide is to help you learn how to escape from K.A.P.O.W Camp in The Escapist 2. 

K.A.P.O.W Camp

Perimeter Breakout

Preparation:

  • Get your intelect up to 60.
  • Craft Lightweight Cutters or better.
  • Craft a Plastic Red Key.
  • Obtain guard outfit.

The Escape:

  • Get your cutters and red key, wear your outfit, check in at roll call, and then run to the generator while staying away from the metal detector.

  • At 00:00, turn off the generator and run south to the fence, passing through the now disabled metal detector. 

  • Start cutting in the location shown and escape. 

Speed McQueen (Singleplayer Only)

Preparation:

  • Raise you intellect to 40.
  • Find 3 tins of paint, 1 screw driver, 1 can of soda, 1 packet of sugar Mints (only found on guards).
  • Craft Makeshift Ladder (recipe below). 

  • Craft Makeshift Rocket Thruster (Can of Soda and Sugar Mints) 

The Escape:

  • Go to the room next to the motorbike room, which is in the southwest part of the map, and place the Makeshift Ladder as shown.
  • You can also dig under the wall to enter the motorbike room if you prefer.

  • Hop on to the ladder and start unscrewing the vent with you screw driver.
  • Once you are in the vents, navigate to the other vent slat and start unscrewing it. 

  • Unscrew the vent and drop down into the room with the motorbike.
  • Equip the Makeshift Rocket Thruster to the motorbike and press “E”.
  • You escaped! Congrats. 

Glide To Victory (Multiplayer Only)

Preparation:

  • Reach 70 intellect.
  • Craft 1 Sturdy pickaxe and lightweight pickaxe or better.
  • Craft a Cyan Keycard.
  • Find 4 dowels (2 can be found in the multiplayer room north of the map), 2 rolls of duct tape, 1 rope, 2 bed sheets.
  • Craft 2 Half Frames of Glider and 1 Glider Skin (recipes below). 

The Escape:

  • Grab your 2 pickaxes, 2 half frames of glider, 1 glider skin and cyan keycard (you can split it with your friend) and head upstairs to the area shown in the picture. 

  • Get inside using the cyan keycard and head up.
  • When you’re up, head east to see a broken wall, start mining it. Be careful not to step outside as the prison will instantly go into lockdown. 

  • After you mine all the marked blocks just interact with the stage with the glider parts to assemble the glider. Escape. 

Volodymyr Azimoff
About Volodymyr Azimoff 3641 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

8 Comments

  1. If we ever come back to the game we will, but it’s unlikely. I’ve been busy, and AgentCayde isfrom the other side of the world, making it hard to find time.

  2. I’ve found the tray in other places and me and my friend din’t need the multiplayer only rooms

  3. I am continuing where this guide left off permanently, in hopes of logging a method for every escape in The Escapists 2.

  4. you have easier way to escape in center perks 2.0 with crowbar or iron bar where Robinson s design with “Broke”

  5. good guide but you forget the 2nd permieter breakout of U.S.S Anomaly (with cyan+red key and scissors and contreband pouch) and for The Glorious Regime you dont explain the way with grapplin hook to escape for permieter breakout and Get to da’ chopper!

  6. We just 100%’d the game and moved on.
    After the initial weeks we stopped talking to each other and I eventually changed it to [Abandoned].
    It was fun while it lasted.

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