Stormgate – Celestial Starter Build Guide

Guide to Celestial Starter Build

Argent + Kri Opener

  • 0:00 Select your Morph Core (the round floating unit), and right-click to move it to the nearest open Luminite mine (shown as a gold triangle on the minimap).
  • 0:35 Press Z>B while selecting the morph core to build a collection node on top of the open mine once you have 350 Luminite.
  • 1:00 Build 2x Creation Chambers (Q is Warp-in hotkey) Q>D, one in each base, and a Power Bank (Q>S) at one of your bases.
  • 1:35 Move Arcship structure to a nearby Therium deposit, and start Prism production with it (W>A) (W is the Train Units hotkey). Can press V, then click on the ground while selecting the Arcship to set a Rally Point for the Prisms.
  • 2:00 Ctrl+E and click towards your opponent’s base on the opposite side of map to gain vision of their base and see their plans.
  • 2:00 Build a Guardian Nexus (Q>C).
  • 2:15 Build a second Power Bank (Q>S) in your main base.
  • 2:25 Build a Second Prism (W>A) for mining more Therium.
  • 2:30 (W>D, D) to build 2x Argents.
  • 3:10 Once Guardian Nexus finishes, press R>F (R is the Research hotkey, F is the Kri hotkey) to get the Kri’s Roll Out upgrade.
  • 3:15 Press (W>F, F) to build 2x Kri.
  • 4:00 Once you have 2 Argent and 2 Kri with the Roll Out upgrade complete, go battle a SPEED camp or HEALING camp (check the symbols on the minimap).

After defeating your first camp:

  • Select Arcship, press V, and left-click on one of your Luminite mines so your Prisms will go boost your Luminite gathering.
  • Build 2 more Creation Chambers (Q>D) and 2 more Power Banks (Q>S).
  • Select the Arcship and upgrade it to the Arcstation by pressing B.

From this point on, keep making Kri out of your 4 Creation Chambers, continue Prism production once your Arcstation is complete and put 4 Prisms on each Luminite mine, and utilize the Ctrl+R ability on Creep Camps for free resources.

  • W>A (Press W, then A).
  • Ctrl+W (Press Ctrl and W at the same time).

What Next?

Feel free to experiment after this opener by adding more expansions and destroying more Creeps. Warp in a Therium Purifier (Q>X) to gather from additional Therium locations, add on Starforge Production (Q>F) structures, Legion Hall (Q>G) production structures, and tech up to the Arcfortress to get Tier 3 Archangels. At any point, you can Zenith Scan (Ctrl+E) to scout your opponent, judge their strength, and use this information to take great engagements to win the game!

I’m under attack!

If at any point you’re in trouble, use Sovereign’s Watch (Ctrl+W) on any structure to fire up a laser and ward off your opponents.

This helped me win a few games and get the hang of Celestials

  • Gamestart send Morph Core to 1st expansion
  • 350 luminite Collection Array
  • 1min Creation Chambers in each base & Power Bank in expansion
  • 1:35 1 Prism rallied into therium
  • Use scans to scout where your opponent is
  • 2min Guardian Nexus
  • 2:15 Power Bank in main
  • 2:25 2nd Prism rallied into therium
  • 2:30 2 Argents
  • Guardian Nexus research Roll Out (Kri upgrade) & 2 Kri
  • Roll Out fight the first health/speed camp avalible
  • 1st camp rally Prism production into your Collection Arrays until full
  • Add 2 Creation Chambers & Power Banks
  • Upgrade into Arcstation
Egor Opleuha
About Egor Opleuha 4311 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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