Knowledge Levels with Legendary Weapons / Gear / Trinkets / Tarots
A list of which levels have legendary gear so people know which levels are useful.
- Lvl 57: Random Legendary Gear + 53000 Radiant Powder.
- Lvl 63: 5 Legendary Tarots + 4000 Tarot Essence.
- Lvl 65: Random Legendary Gear + 80000 Radiant Powder.
- Lvl 71: 5 Legendary Tarots + 4000 Tarot Essence.
- Lvl 73: Random Legendary Gear + 80000 Radiant Powder.
- Lvl 81: Random Legendary Gear + 80000 Radiant Powder.
- Lvl 89: Random Legendary Gear + 80000 Radiant Powder.
- Lvl 95: 5 Legendary Tarot + 4000 Tarot Essence.
- Lvl 97: Random Legendary Gear + 80000 Radiant Powder….
After a point the rewards start cycling every 8 levels:
- 8n + 1 for The Legend Gear.
- 8n + 7 for The Tarots.
After level 60 (or around 60) it doesn’t change from that loop all the way to 200:
- Legendary Radiant Ore x5
- Random Legendary Gear + 80K Radiant Powder
- 50 Hope Luxites + 3K Star Particles
- Legendary Tarot x5 + 4K Essence
- Platinum Rank Medal x5
- 50 Hope Luxites + 120K Common Exp
- Random Legendary Stars x5
- 50 Hope Luxites + 160K Elysium Coins
Level 200 is the max. I’m at 194 and I can’t scroll any further than 200. I haven’t really been paying close attention to the exp requirements, but I’m pretty sure the increase is linear. At 194 it takes around 2.1K exp to level. I think I was around 150-160 before maxing out the Astral Path.
My opinion on what nodes make the runs easier:
- Augment that removes penalty for units dying.
- Augment that starts you with 4 radiant luxites
- Augment that gives 50% more gold from selling items
- Any of the Permanent “Events”. They give legendary/epic facility upgrades early on + gold/resources over time.
- All augment/character slots
- 5K funds, but usually only in the Iria/KA path, where there’s a long window with no merchants that have shop funds (which makes #3 useless)
I hope this was helpful to you!
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