Terra Invicta – Phoenix Achievement Walkthrough

This guide will show you how to get Phoenix achievement.

How to Obtain Phoenix Achievement

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Requirements

Phoenix

  • Win as Resistance after Servant or Protectorate Win

Walkthrough

It was exhausting and long, but it is done…

I got space sufficient as the aliens began to take over the earth, and hid well well below alien threat level while I teched through most of the tree. I actually kinda had to help the aliens win on normal, which was humorous, since the servants were unable or unwilling to turn over their superpowers to the aliens and actually win so I took over one of them to bait them.

I was at a bit of a crossroads as to how to get it back. My initial thought was just to bombard the tanks from orbit (like 40 of them) and made some heavy coil bombardiers to do so. My reasoning was that, without the tanks, their unrest would naturally rise and the nation would splinter. They were unable to make things any better, because with that many tanks, they had 0 points left to actually invest anywhere. Unfortunately, once the tanks were gone, they had their economy freed up to keep unrest down, and the earth-nation was way too much for my counselors to affect.

So… I kinda obliterated India from orbit. Turns out you can attack anywhere on the map to do massive economic damage, though the underlying number of people in a specific territory are affected by the orbital bombardment. This was supposed to be an atrocity, but it didn’t seem to increase my atrocities, I guess since the aliens owned it. A horrific 2 billion people dead later, the Alien nation was back to basically no points, no tanks, and a light coil rain. Eventually Italy broke free, as did others. Mali was second; I took it over and direct-invested my way to tanks, clearing a path to Ethiopia to form up the African Union.

Once I had a big enough nation that the aliens couldn’t really harm it (with all the techs I had), it was a long process of clearing most every province one at a time. Unfortunately, despite my disarming all nukes early in the game, someone made a bunch more, and the aliens had them. I didn’t want to build 41 tanks and/or supercharge my military rating, so my counselors eventually were able to inspire revolt. Almost by accident, actually. I tried hard twice, gave up, and then left a few there just to keep the aliens busy, but instead they got distracted building structures and I had assassinated all of the servants except a mole. The mole was the only one who showed up to help lower unrest unlike every other time. First time that has come in so clutch, as he could have stopped me. (Killing the aliens doesn’t work, as they seem to be able to hire alien agents once the nation’s formed, so don’t make it harder than it needs to be by trying to fight them).

Earth was mine, huzzah~ The long war in space began then. Pretty common from there – expand to jupiter, fortify and strip mine, expand to Saturn, fortify and strip mine, etc. The aliens thankfully didn’t build up more ships than they needed, and they only started building in earnest once I started taking the earth back, so really we were on decently even footing. Still took me a long time because I needed so much material to fight back, resulting in a win with Earth clear and 24% forces in space around year 2100.

Overall, the experience of a ragtag Resistance fighting back against unimaginable odds was a narrative kinda undercut by some of the actions taken, but an achievement’s an achievement.

Egor Opleuha
About Egor Opleuha 7617 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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