In this guide I will show all the special seeds.
Seeds
- BASE
- MENT
Changes all floors to the 1st – Basement (infinite set).
- KEEP
- AWAY
Pickups mimic character movement.
- G0NE
- S00N
Pickups disappear after a few seconds of spawning.
- FREE
- 2PAY
The character starts the game with 69 coins, but now all items have their own price.
- PAC1
- F1SM
Monsters and bosses cannot be killed, so the doors between rooms are always open. Bosses slowly deplete health. They do not die, but you can take the artifact and go down to the floor below.
- C0ME
- BACK
Enemies in completed rooms respawn. Bosses respawn, but do not give a new item.
- N0RE
- TVRN
Boss rooms cannot be exited.
- BRWN
- SNKE
With each step, the character leaves behind a poop.
- ALM1
- GHTY
The character becomes immortal.
- SVPE
- RH0T
Tears and enemies move when character moves.
- GFUE
- LLLL
At the beginning of each floor, an artifact G FUEL!G FUEL! When enemies die and items appear, a visual explosion effect is created. Boss??? and the final trophy (when playing the Daily Challenges) is changed to a can of G FUEL!.
- HARD
- HARD
Enemies deal full heart damage.
- BRTL
- BONS
All hearts of a certain type are taken from the character when receiving damage.
- D0NT
- ST0P
Damage is dealt to the character while standing still.
- THEG
- H0ST
Every 45 seconds, a knock is heard and the character takes half a heart damage.
- 30M1
- N1TS
Gives you 30 minutes to complete the game. At 29.45 the timer starts ticking, and at 30.00 the character takes damage every second.
- 1CES
- KATE
Ice physics – makes the floor slippery.
- BRAV
- ERY
The character shoots in the same direction as he moves.
- C0WR
- D1CE
The character shoots in the direction opposite to the movement.
- DRAW
- KCAB
All control buttons are messed up.
- AX1S
- ALGN
The character cannot move diagonally.
- CAM0
- K1DD
The character becomes almost invisible (as in the movie “Predator”).
- CAM0
- F0ES
Enemies are disguised to match the color of the room.
- CAM0
- DR0P
Pickups blend in with the color of the room’s floor.
- WH0A
- WHAT
Character, artifacts, enemies, items – everything is disguised as the color of the room.
- 1MN0
- B0DY
The character is completely invisible. There is a glow around him. Leaves wet marks behind.
- BL1N
- DEYE
All enemies are completely invisible.
Seeds that will be further do not prohibit obtaining achievements and you can play with them in runs.
- THEB
- LANK
The character has no face.
- KAPP
- A
The character appears with a gray skin.
- CHRS
- TMAS
- or
- HOHO
- HOHO
Gives the character a Santa hat.
- TOPH
- EAVY
The character has a huge head.
- T1NY
- DOME
The character has a small head.
- PTCH
- BLCK
Black character and tears.
- B00B
- T00B
A graphic filter is like a screen in slot machines.
- DYSL
- EX1A
The letters in all the names are mixed up in places.
- KEEP
- TRAK
Interface elements are not displayed (health, map, etc.).
- MED1
- C1NE
The effect of the pills is unknown even after use.
- FACE
- D0WN
The tarot cards in inventory are face down.
- MODE
- SEVN
The screen becomes pixelated like a Retro Vision pill.
And finally the coolest seed.
- FART
- SNDS
Most of the sounds are like farts.
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