Xenonauts 2 – Missions Overview

List of Missions in Detail

Elimination

  • Time: 3 Days
  • Rewards: -5 Global Panic Level, Alien Alloys, Alien Scanner
  • Objective: Eliminate all hostile units

Description

An alien research team has been sighted gathering data in the local region. This presents our organization an opportunity to eliminate them and recover their equipment for study.

Abduction

  • Time: 3 Days
  • Rewards: -10 Global Panic Level, 3 Alien Alloys per deactivated abduction tube, 3 Alenium per deactivated abduction tube
  • Objective: Rescue at least 5 civilians from abduction tubes within 7 turns

Description

We have detected alien ground forces abducting civilians in this region. Rescuing the civilians will improve our relations with the local region and allow us to recover alien resources.

Crashed UFO

  • Time: 3 Days
  • Rewards: Alien Alloys, Alenium
  • Objective: Eliminate all hostile units within the UFO and hold it for 3 turns

Description

This crashed UFO is likely to contain valuable alien technology and resources. Deploying a combat team to eliminate any surviving extraterrestrials at the crash site will allow recovery to begin.

Terror

  • Time: 1 Day
  • Rewards: -30 Region Panic Level, 5 Alenium per surviving Alien Bomb
  • Objective: Eliminate all hostile units

Description

The aliens are attacking a major population center. Panic in this region will rise significantly if we are unable to stop them.

Landed UFO

  • Time: 14 hours
  • Rewards: Alien Alloys, Alenium, Alien Electronics
  • Objective: Eliminate all hostile units within the UFO and hold it for 3 turns

Description

This landed UFO is likely to contain valuable alien technology and resources. We can send a combat team to eliminate the crew and capture the UFO before it takes off. This mission will be more difficult and have greater rewards than a crash site, as both the UFO and the crew are undamaged.

Cleaner Intelligence Hub

  • Time: Persistent
  • Rewards: -10 Global Panic Level, 10-20 Cleaner Data, Cleaner Network Progress
  • Objective: Return to the dropship with at least 10 Cleaner Data

Description

The Cleaners are using this office as a secret intelligence hub. Raiding the side may allow us to capture more data about their organisation.

Cleaner Cell

  • Time: Persistent
  • Rewards: Cleaner Data
  • Objective: Kill or stun the VIP

Description

Cleaner forces in this area use improved weapons or armor, which they are also supplying to the Cleaner Headquarters.

Cleaner Base

  • Time: Persistent
  • Rewards: $500000 Funds, -10 Global Panic Level
  • Objective: Eliminate all hostile units

Description

This facility is the headquarters of the Cleaner organization. Destroying it would permanently end their operation. Each Cleaner Cell is supplying the Headquarters with a bonus, which can be removed by destroying that Cell.

Alien Base

  • Time: Persistent
  • Rewards: -10 Region Panic Level
  • Objective: Eliminate all hostile units

Description

The aliens have constructed an outpost on our planet. Although we don’t know the exact purpose of this installation, we should attempt to destroy it as soon as possible.

Base Defense

  • Time: Immediate
  • Rewards: Base is not destroyed
  • Objective: Eliminate all hostile units

Description

One of our facilities is under attack from an alien assault team. We must eliminate the invaders or lose our base!

Egor Opleuha
About Egor Opleuha 7120 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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