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Kingdoms and Castles - Quick Start

Jul 22, 2017     Guides
Kingdoms and Castles - Quick Start

Quick start with a few tips.

Where to Start



Wood,stone,iron and Fertile land. Black stone is useless and can only be removed when you have both wood iron and gold to pay for the removal under industry.

Kingdoms and Castles - Quick Start

Build a Keep and Roads



Middle mouse click in order to rotate.

Kingdoms and Castles - Quick Start

You need roads in order to build any buildings besides castle walls.

Kingdoms and Castles - Quick Start

Build a House and a Farm



Villagers require food and housing. You should increase your population as fast as possible with out starving your village in order to get a surplus of builders and resource harvesters.

Kingdoms and Castles - Quick Start

I recommend holding off on using orchards early on the outset as wood may be scarce and farms only require 3 to make compared to 15. It requires three workers and very fertile land to get the most out of it and takes up one extra space.

Kingdoms and Castles - Quick Start

Wood



You will need to be harvesting this to get your first few houses.

Kingdoms and Castles - Quick Start

You will need stone to proceed to a forester. It replaces trees that are cut down and you won't needlessly designate areas to deforest until later. PS *deforested areas wont grow back.

Stone



Stone requires a quarry to mine,15 wood to build and 3 workers.

Kingdoms and Castles - Quick Start

Builders and Worker Management



You will sometimes need to free up workers in order to have builders and force the ai to cancel tasks in the early stages.

Kingdoms and Castles - Quick Start

Just uncheck the "0pen" box because workers will prioritise any jobs besides building.

Kingdoms and Castles - Quick Start

Money and Defenses



The most important structure and only defence early game against dragons and barbarians is the well. castle walls do not stop vikings from bypassing your walls unless your village is completely surrounded and trolls can still knock down your walls. For some reason they can also walk on water.

Kingdoms and Castles - Quick Start

Turrets cost allot and require gold, a late game currency and need walls to build on.

Kingdoms and Castles - Quick Start

Taxes and revenue are base on your population and ill emphasise again that a large population is required to build proper defenses.

Kingdoms and Castles - Quick Start

Walls cost 5 wood 15 stone per block.

Kingdoms and Castles - Quick Start

They can be built as tall as you want.

Kingdoms and Castles - Quick Start

W.I.P.
Written by Spartax.