Useful Hints about Secret Mechanics
Сrеdit gоеs to Fu-Lao!
The game isn’t finished yet, but players can use some mechanics to quickly start building the perfect base:
Infected priority for attacking:
- Scavenging squads are around; if the horde sees two squads, they switch targets. If the first squad runs, dies, or hides in a building, the horde adapts.
- Build gates and towers if the perimeter isn’t fully closed.
- Erect any nearby walls if the perimeter is closed.
If you haven’t closed the perimeter completely, you can create a labyrinth with walls and turn defense into a tower defense game. The labyrinth must be created in an open place, surrounded by towers or squads for farming experience.
If you connect walls with other buildings, try connecting neutral buildings because infected can damage them from outside. Only neutral buildings are immortal, and infected try to enter from the entrance. Avoid creating a closed perimeter with second walls without a gate or hole; your people might get stuck inside if there are more than one worker. Try not to build towers too close to other structures, or you might trap people between them.
Inside a building, all armed enemies can’t attack your squad if they’re not inside.
If you place an HQ or adapt a half or part of a building, when that building operates, you can place some constructions with full adaptation. After canceling it, all buildings will be operational. This is a bug, and I’ve reported it.
You can create a labyrinth for tower defense with unfinished walls. If the wall is completed with one resource, it exists, and if the perimeter isn’t closed, infected will ignore that wall.
Be careful with quests. All quests will bug if the destination for the quest is placed on a building where your squad is scavenging 100%. I’ve reported this bug, but it still exists.
Quests bug
That’s a bug with quests if the marker is placed on a building with 100% scavenging.
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