GTA 5 – Gruppe Sech Vehicle Spawn Waypoint Guide (Story Mode)

A screenshot guide of the various Gruppe Sech spawning points for quick and easy referencing.

Guide to Gruppe Sech Vehicle Spawn Waypoint

All credit goes to MidnightGuideWriter!

Introduction

This guide is a collection of the various Gruppe Sech Spawning locations to be found throughout the GTA V story mode. In each picture is a way point marker that identifies the spawning location of the vehicles.

To open a vehicle

Kill the bagman before he deposits the money (the one not waiting by the truck) when both are outside the vehicle

When the vehicle is on the move, shoot at least two tires, preferably on the same side e.g. both tires on the driver side. After dispatching the security detail, give the back doors about 5 good close range shots from the shotgun, or attach C-4 to the doors and apply directly to the forehead.

Do Not

Aggro the vehicle and then let it escape, if the blue dot disappears from the mini-map then chances are that the truck has eaten the money and that the doors will not open after being damaged.

Stop Shooting if

The doors do not open after what seems like it should have been an appropriate amount of money, you may have stolen an empty truck and therefore the doors will not open.

Spawn Locations

The closest Gruppe Sech event spawn to Franklins’ house.

The Gruppe Sech event spawn location with built in stunt exit ramp. This area is the second closest GRU spawn are in relation to Franklins’ house.

The blue dot was an active Gruppe Sech spawn event. I believe that the highway on ramp is the spawn location when you drive by.

A spawn event that occur on the southern end of Paletto Bay near the fire and police stations.

Volodymyr Azimoff
About Volodymyr Azimoff 13938 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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