Cookie Clicker – Enabling Dev Tools & Console (Cheats)

The Process

Head to: 

  • Steamapps/common/Cookie Clicker/resourcesapp 

To find the Cookie Clicker game files, go to your Steam library, right-click on the game, and choose “Browse local files.” This will open the folder where the game is located.

  • Locate start.js
  • Open with any text editor. (Right click > Open With > Select your preferred program)
  • Notepad++ is a good choice, but normal Windows notepad should also work just fine.

With the file now open, go to line 11 and change the ZERO after “DEV=” with a ONE

Save your modified file, then relaunch Cookie Clicker.

You should see a new line at the top of the screen and a console to the left.

You are now ready to cheat debug freely! See below for some example commands and a link to find more.

Notice

This disables steam achievements until you disable developer mode.

This restriction can be bypassed by modifying line 327 (near the bottom) from:

  • if (DEV) win.webContents.openDevTools();

To:

  • win.webContents.openDevTools();

Ensure that the DEV number at the top is set back to 0 when doing this as it will no longer be required to access the dev tools and console.

The Cheating

Cookie Clicker includes a lot of commands built into the console for cheating, here are some of the noteworthy ones.

<AMT> refers to a value to be entered; “Game.cookies = <AMT>” would be used like “Game.cookies = 100000” for example.

  • Game.RuinTheFun(); <== Unlocks EVERYTHING. Not advised unless you’re a fan of being overwhelmed with game mechanics.
  • Game.OpenSesame(); <== Displays the built in cheat menu. I’d recommend using this over other debug commands.
  • Game.cookies = <AMT> <== Change the amount of cookies you currently have.
  • Game.lumps = <AMT> <== Change sugar lump amount.

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