People Playground – Weapon Stats Guide

In this guide you can find specific stats for weapons.

Pistols

Pistols are small firearms that often can be used with one hand. They are versatile and compact, however, lack firepower.

Glock-17 (In-Game Name)

  • Weapon: Glock-17
  • Fire rate: N/A
  • Shots to MAX Shock: 12 (One Square)
  • Penetration: 3 Stick(s)
  • Bleed-out Time: 9:02.02 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): 1c(ube)
  • 3-Square(s): 1sq(uares)
  • 5-Square(s): 2.1sq
  • 10-Square(s): 3sq
  • 20-Square(s): 5.5sq

Pistol (In-Game Name)

  • Weapon: Pistol
  • Fire rate: N/A
  • Shots to MAX Shock: 8 (One Square)
  • Penetration: 4 Stick(s)
  • Bleed-out Time: 2:15.42 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): 1c(ube)
  • 3-Square(s): 1.5c
  • 5-Square(s): 3c
  • 10-Square(s): 2.5sq(uares)
  • 20-Square(s): 4.25sq

Revolver (In-Game Name)

  • Weapon: Revolver
  • Fire rate: N/A
  • Shots to MAX Shock: 4 (One Square)
  • Penetration: 4 Stick(s)
  • Bleed-out Time: 0:49.30 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): 1.5c(ubes)
  • 3-Square(s): 1sq(uares)
  • 5-Square(s): 1.5sq
  • 10-Square(s): 3.75sq
  • 20-Square(s): 6.5sq

Desert Eagle (In-Game Name)

  • Weapon: Desert Eagle
  • Fire rate: N/A
  • Shots to MAX Shock: 4 (One Square)
  • Penetration: 6 Stick(s)
  • Bleed-out Time: 0:56.03 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): >1c(ubes)
  • 3-Square(s): 1c
  • 5-Square(s): 1sq(uares)
  • 10-Square(s): 1.25sq
  • 20-Square(s): 2.1sq

Sub-Machine Guns

Light-weight and easy to carry, SMGs (Sub-machine Guns) are very convenient for battle. Often has a high fire-rate and shoots small calibre rounds.

PPSh (In-Game Name)

  • Weapon: PPSh-41
  • Fire rate: 965 RPM (16 RPS)
  • Shots to MAX Shock: 3
  • Penetration: 4 (Sticks)
  • Bleed-out Time: 0:51.09 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): >1c(ube)
  • 3-Square(s): 1.5c
  • 5-Square(s): 1sq(uare)
  • 10-Square(s): 1.5sq
  • 20-Square(s): 4.75sq

Submachine Gun (In-Game Name)

  • Weapon: H&K MP5
  • Fire rate: 1200 RPM (20RPS)
  • Shots to MAX Shock: 5
  • Penetration: 6
  • Bleed-out Time: 1:50.22 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): 1c(ube)
  • 3-Square(s): 1.7c
  • 5-Square(s): 1sq(uare)
  • 10-Square(s): 1.25sq
  • 20-Square(s): 5sq

Vector (In-Game Name)

  • Weapon: KRISS Vector
  • Fire rate: 1440 RPM (24 RPS)
  • Shots to MAX Shock: 12
  • Penetration: 6
  • Bleed-out Time: 1:35.55 (1 bullet shot, 1sq away)

Spread:

  • 1-Square(s): >1c(ube)
  • 3-Square(s): 1c
  • 5-Square(s): 1.8c
  • 10-Square(s): 1.2sq(uare)
  • 20-Square(s): 3.5sq

Rifles

Rifles are long ranged weapons capable of shooting high penetrating rounds. They can be bolt action, automatic, etc. and are the staple of military interventionism.

AK-47 (In-Game Name)

  • Weapon: AK-47
  • Fire rate: 825 RPM (13.75 RPS)
  • Shots to MAX Shock: 2
  • Penetration: 6 (Sticks)
  • Bleed-out Time: 0:31.10

Spread:

  • 1-Square(s): >1c(ube)
  • 3-Square(s): 1.5c
  • 5-Square(s): 1sq(uare)
  • 10-Square(s): 1.2sq
  • 20-Square(s): 4sq

Assault Rifle (In-Game Name)



  • Weapon: M16
  • Fire rate: 880 RPM (14.66 RPS)
  • Shots to MAX Shock: 2
  • Penetration: 5 (Sticks)
  • Bleed-out Time: 0:31.10

Spread:

  • 1-Square(s): >1c(ube)
  • 3-Square(s): 1.5c
  • 5-Square(s): 1sq(uare)
  • 10-Square(s): 1.2sq
  • 20-Square(s): 4sq

M1 Garand (In-Game Name)

  • Weapon: M1 Garand
  • Fire rate: N/A
  • Shots to MAX Shock: 1
  • Penetration: 2 (Rods)
  • Bleed-out Time: 0:11.65

Spread:

  • 1-Square(s): >1c
  • 3-Square(s): >1c
  • 5-Square(s): >1c
  • 10-Square(s): >1c
  • 20-Square(s): >1c

Sniper Rifle (In-Game Name)

  • Weapon: Barrett M82A1
  • Fire rate: N/A
  • Shots to MAX Shock: 1
  • Penetration: 2 (Rods) 2 (Sticks)
  • Bleed-out Time: 0:08.07

Spread:

  • 1-Square(s): >1c
  • 3-Square(s): >1c
  • 5-Square(s): >1c
  • 10-Square(s): >1c
  • 20-Square(s): >1c
Volodymyr Azimoff
About Volodymyr Azimoff 7928 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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