Terraria – Funky Town Guide (How to Build Mushroom Biome)

This guide explains in detail how to build a mushroom biome in Terraria.

How to Build Mushroom Biome

Funky Town

Funky Town

Build or find a mushroom biome above the surface.

One of the Steam achievements.

Only 23.2% of players have this achievement.


  • Bosses needed for the truffle defeated.
  • Mud blocks (water source).
  • Mushroom grass seeds.
  • Glowing mushrooms.


  • Spray gun.
  • Mushroom biome spray.


  • Post wall of flesh npc vendor.
  • To get him to spawn you must make a mushroom biome on the surface with a house.


  • Sells mushroom seeds if moved into a mushroom biome with a house.
  • Mushroom cap.
  • Mushroom pet.
  • Dark blue solution.
  • Mushroom spear.
  • Hammush.
  • AutoHammer.


Mushroom biome seeds are found by mining or attacking glowing mushrooms found in underground mushroom biomes or pre built surface biomes.

The drop rate is quite low but keep it up and they’ll drop.


  • You must make the mushroom biome above the surface.
  • You need to combine dirt with water to make mud blocks.
  • You can then place the mud blocks and put mushroom seeds on them.

The seeds will grow over time and spread but you will need more to complete a full biome.


Once your biome is made, place the truffle NPC in a mushroom house for the ability to buy seeds.


You can even build one in the sky!

Spray Gun

Purchase the spray gun from the Steam punker NPC.

She will charge 2 platinum so use the discount card to make it 1 platinum.

Steam Punker is unlocked after defeating one mechanical boss.


The mushroom biome can only be sprayed in the Jungle biome.

Any other material won’t change into mushroom biome.

Volodymyr Azimoff
About Volodymyr Azimoff 13600 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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