Support Mage Build
Currently my mage pawn uses Kindhearted as her inclination so she’s always buffing us.
Spells:
Tonic (for the nice burst heal) + Celerity (Cast/Attack Speed and Movement Speed is increased by 50%, pretty huge honestly) + Palladium (Very good shield that negates all damage and knockdowns for 1 hit) + Celestial Paen (Infinite Stamina and it’s in a big radius)…
Now if you don’t have Celestial Paen then use Halidom because the cleanse is SUPER useful too for the annoying debuffs that apply sometimes.
Augments:
- Magick damage increase.
- Enchantment + Buff duration increase (increases the duration of all your spells, celerity, anodyne, etc).
- Phys Def.
- Mag Def.
- Threat Reduction (this allows her to almost never get targeted and free cast, really good and possibly a must have for sorcs as well).
- Stamina Regen (Casting Celestial Paen will end up stamming her, so having the faster stamina recovery is nice, although it may not be needed, you can go with the Knockdown resistance).
I have 2 of the -25% Cast Speed rings (makes casting twice as fast basically).
If you don’t have the -25% rings, you can purchase 2 of the -15% cast speed rings from the elven lady at the elven camp place.
This is pretty much as supporty as a pawn can get, now if you really wanted, you could use a boon instead. Fire is great for most things to kill them fast, ice allows you to chill then potentially freeze the enemies, lightning can chain between multiple targets near each other and do even more burst on drenched targets.
I just don’t use boons as they’re not that important anymore like it was in Dragon’s Dogma / Dragon’s Dogma: Dark Arisen, especially if you have a sorceror in your party as sorceror’s makes almost every fight very trivial.
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