Encased – Relic List

Comprehensive and hopefully complete list of relics and their respective stats.

List of Relics

Anchor

  • Precision +25
  • Movement Speed -0.5

Black Pin

  • Learnability +5
  • Initiative -3

Black Pin (Inactive)

  • Learnability +1
  • Initiative -1

Brass Apple

  • AP +1
  • Max AP +1
  • Starting AP +1
  • Precision -15

Brass Apple (Inactive)

  • AP Max +1
  • Precision -3

Breach

  • Detection Time +4 seconds
  • Attack Priority -20
  • Damage dealt -20%

Brick

  • Fortitude +20
  • Evasion -10
  • Initiative -3

Caddy

  • Biochemical, Cryogenic and Heat Resistance +3

Caddy (Inactive)

  • Biochemical, Cryogenic and Heat Resistance +1

Cat Ears

  • Charisma +1
  • Perception +1
  • Authority -15

Crown of Thorns

  • Mechanical Resistance +15
  • Psychic Resistance +15
  • Biochemical Resistance -15
  • Guts -4

Crumbs

  • Defense Class +4
  • Evasion -4

Crumbs (Inactive)

  • Defense Class +1
  • Evasion -1

Dawn

  • Muscle +3 while affected by any damage over time status

Deep Flask

  • Thirst -6 per hour

Eye of God

  • Evasion +15
  • Psyche +1

Fluff

  • Carry Weight +40
  • Muscle -1

Fluff (Inactive)

  • Carry Weight +5

Funnel

  • Evasion +7
  • Max AP -1
  • Saved AP -2

Funnel (Inactive)

  • Evasion +1
  • Saved AP -1

Golden Ticket

  • Critical hits heal 50% of their strength immediately upon hit instead of dealing damage (ignoring all Resistances)

Holmes

  • Perception +1
  • Starting AP -2

Icebreaker

  • Cryogenic Resistance +5
  • Mechanical Resistance +5

Imp

  • Deftness +2
  • Fortune -4

Jolly Driller

  • Charisma +2 for 36 hours after resting in bed

MOBIOS Manipulator

  • Heat Resistance +10
  • Muscle +1
  • Deftness -1
  • Initiative -4

Mobius Strip

  • Psyche +1 for each final death of a companion during the wanderings (only if the relic is equipped)

Necropearl

  • Biochemical Damage +9%
  • Biochemical Resistance -6
  • Regeneration -18

Panacea

  • HP +25 in every round of combat
  • All Attributes -1

Panacea (Inactive)

  • HP +2 in every round of combat

Polyp

  • Psyche +1
  • Relic Slots +2
  • Charisma -3

Radiolith

  • Energy Resistance +15

Rainbow Disc

  • Detection Time +5 seconds
  • Radioactive

Red Shard

  • Critical Hit Chance +13
  • You receive 40 Pure Damage whenever you kill an opponent

Rocky the Relic Lithomorph

  • Fortune +1

Servoshell Cloaking Generator

  • Allows stealth in a Servoshell

Spiral

  • Psychic Resistance +18
  • Resilience -18

Spiral (Inactive)

  • Psychic Resistance +3
  • Resilience -3

Sunny-Side

  • Mechanical Resistance +7
  • Evasion -10
  • Initiative -2

Triskele

  • Initiative +3
  • Max AP +3
  • Saved AP +3

Warm Knot

  • Cryogenic Resistance +100
  • AP -2
  • Max AP -2
  • Starting AP -2

White Sphere

  • Resilience +20
  • Critical Hit Chance -5

Wishmaster A

  • Guts +1
  • Muscle +1

Wishmaster B

  • Perception +1
  • Psyche +1

Wishmaster C

  • Lowest skill +50
  • Science +50
  • Tech +50

Wishmaster D

  • Highest skill +30

I sincerely hope this was helpful. Good luck to you!

Volodymyr Azimoff
About Volodymyr Azimoff 7946 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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