HELLDIVERS 2 – Difficulty Guide

Guide to Difficulties

Сrеdit gоеs to Sl4yer !

Here’s a breakdown of how players unlock each difficulty:

  1. Trivial: Available immediately.
  2. Easy: Complete a mission on Trivial difficulty.
  3. Medium: Complete a mission on Easy difficulty.
  4. Challenging: Complete a mission on Medium difficulty.
  5. Hard: Complete a mission on Challenging difficulty.
  6. Extreme: Complete a mission on Hard difficulty.
  7. Suicide Mission: Complete a mission on Extreme difficulty.
  8. Impossible: Complete a mission on Suicide Mission difficulty.
  9. Helldive: Complete a mission on Impossible difficulty.

This progression system encourages players to gradually increase the difficulty as they become more experienced and skilled in the game. Each difficulty level offers a tougher challenge than the previous one, preparing players for the ultimate test of skills.

Trivial

Description: Trivial difficulty provides a very relaxed gameplay experience, with minimal enemy resistance and simplified mission objectives. It’s ideal for new players or those looking for a casual experience without much challenge.

Enemy Behavior: Enemies are passive and pose little threat to players. They may appear in small numbers and rarely engage in aggressive actions.

Mission Complexity: Objectives are straightforward, often requiring basic tasks such as capturing objectives or defending areas.

Easy

Description: Easy difficulty offers a gentle introduction to the game, providing a manageable challenge for players still learning the ropes.

Enemy Behavior: Enemies are slightly more aggressive than in Trivial difficulty but are still relatively easy to dispatch. They may appear in larger numbers but pose little threat individually.

Mission Complexity: Objectives become slightly more challenging, requiring players to coordinate their efforts and navigate more complex mission environments.

Medium

Description: Medium difficulty strikes a balance between accessibility and challenge, providing a fair test of players’ skills and teamwork.

Enemy Behavior: Enemies become more aggressive and varied, employing a wider range of tactics and weapons against players. Players must be vigilant and work together to overcome threats.

Mission Complexity: Objectives become more diverse and demanding, requiring players to adapt to changing conditions and prioritize tasks effectively.

Challenging

Description: Challenging difficulty ramps up the intensity, offering a significant test of players’ combat skills and coordination.

Enemy Behavior: Enemies become highly aggressive and numerous, posing a serious threat to players’ survival. They may employ advanced tactics and strategies to outmaneuver and overwhelm players.

Mission Complexity: Objectives become more complex and time-sensitive, requiring precise execution and strategic planning to succeed.

Hard

Description: Hard difficulty pushes players to their limits, offering a formidable challenge that demands teamwork, skill, and determination to overcome.

Enemy Behavior: Enemies are relentless and highly skilled, presenting a formidable obstacle to players’ progress. Players must utilize all available resources and tactics to survive.

Mission Complexity: Objectives are challenging and unforgiving, often requiring players to complete multiple tasks under intense pressure while fending off relentless enemy attacks.

Extreme

Description: Extreme difficulty offers an extreme test of players’ abilities, pushing them to the brink of their capabilities.

Enemy Behavior: Enemies are exceptionally aggressive and lethal, with advanced tactics and powerful weapons at their disposal. Players must be prepared to face overwhelming odds and adapt quickly to survive.

Mission Complexity: Objectives are extremely challenging and may require multiple attempts to complete successfully. Players must demonstrate exceptional skill and coordination to overcome the toughest missions.

Suicide Mission

Description: Suicide Mission difficulty lives up to its name, offering an almost insurmountable challenge that only the most skilled and determined players can hope to overcome.

Enemy Behavior: Enemies are relentless, cunning, and virtually unstoppable, posing an extreme threat to players’ survival. Success is rare and hard-fought, requiring flawless execution and unwavering determination.

Mission Complexity: Objectives are brutal and unforgiving, often requiring players to face overwhelming odds and make split-second decisions under intense pressure.

Impossible

Description: Impossible difficulty lives up to its name, offering a challenge that is seemingly unbeatable. Only the most elite players have a chance of surviving against such overwhelming odds.

Enemy Behavior: Enemies are nigh invincible, with overwhelming numbers, firepower, and tactics that leave players with little hope of victory. Success is measured in seconds survived rather than missions completed.

Mission Complexity: Objectives are virtually impossible to achieve, with insurmountable challenges and lethal threats at every turn. Survival is the only goal, and even that is a fleeting hope.

Helldive

Description: Helldive difficulty represents the pinnacle of challenge in “Helldivers,” offering an extreme test of players’ skills, teamwork, and determination.

Enemy Behavior: Enemies are relentless, ruthless, and virtually unbeatable, presenting an almost insurmountable obstacle to players’ progress. Success is measured in the smallest victories and narrowest escapes.

Mission Complexity: Objectives are brutally difficult, with overwhelming odds and deadly threats at every turn. Players must rely on flawless execution, perfect coordination, and unwavering resolve to have even a chance of surviving, let alone succeeding.

How to Solo no Death Level 9 Missions

  • I don’t use railguns (I rarely use them if ever, but I do like them).
  • I don’t use breaker for every game (no, it isn’t the best primary weapon every game).
  • I don’t take shields every game (Because it’s not optimal).
  • I don’t use liberator (R-63 Diligence is a million times better).
  • I would like to use 500kg (Once they fix it, it’s 14x less powerful compared to real life, but if they buffed the AOE by at least 3-4, then I’ll use it over the railgun any day and every day)

This isn’t the only way to play the game.

Do whatever you want. Just try not to die a lot.

I experimented a **** ton and found what works best for me.

You want to bring something different to what I have on my missions?

Feel free. Sometimes I like to **** around too and we still win easily.

Purge Hatcheries:

Primary and secondary objectives completed

Sabotage Air Base:

Full map clear. All objectives and bot factories cleared

Egor Opleuha
About Egor Opleuha 7613 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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