Guide to Lilith Mercenary
By Daa
Skills
- On play: debuffs all enemies’ attack for one turn.
- On enemy spawn: Gain health.
- Start of turn: Gain attack equal to a percentage of current health.
- Outfit ability: End of turn: Steal 15% of her current health from all enemies who have reduced attack.
About this merc
- Poison triggers after her start of turn attack gain.
- Lilith outfit’s health steal seems to go through force shield without breaking them. I’m not sure if it’s intended.
Playing with
- Lilith is designed to quickly gain a lot of attack with her third skill. A popular combo is Lilith followed by Faye; don’t force that combo though, as it is a little all-in and can lose you the game if Lilith gets shut down.
- Only play Lilith on an empty board if you have checked their squad and know they can’t neutralize her (mostly with agility mercs). Baiting out a suppress isn’t too bad.
- Know exactly how much attack debuff she gives; it can mean the huge difference between being able to stop Florence or Lucretia from attacking one turn or not.
Playing against
- Try to either block or do some damage to her the turn she’s played (to reduce her attack gain), otherwise she will slice your face open the next turn.
- She WILL kill her own commander against Wanda’s 3rd skill.
Summary
Lilith is stat dependent yet her stat growth is not the best, but at least her attack debuff slows the game and helps her develop for a turn. She’s more useful when she is relatively high level in your squad. B tier in lower leagues where board is fuller, down to C tier at higher leagues.
Relationship bonus
The stat boost is great for Lilith, as the health counts as an attack boost too. The outfit ability combos well with Gia’s/Ceres’s second skill, as she deals board-wide damage. Both stat boost and outfit make her much harder to kill, but she’s still vulnerable to agility/Beck/suppress. A tier outfit.
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