A melee build that bury anything in a storm of bites and fists. Areelu / The Hand of the Inheritor / Deskari / Baphomet were utterly crushed in a turn.
Guide to Melee Lich Build
Introduction
With 8 unarmed strikes + 6 bites + 1 gore not even a demon lord can survive a full round attack or a charge!
Race, Abilities, Skills, Background and Alignment
- Race: Kitsune to get 1st bite
- Abilities: maximize Strength and Charisma, not need for High Constitution. If retraining is allowed then Con 7 is ok.
- Skills: Max Persuasion, Max Perception, at least 5 in Knowledge (Arcane)
- Background: Martial Disciple to improve our unarmed strikes.
- Alignment: Lawful Evil since we want to multi-class monk and be a Lich.
Class(es) and Feats
Lv1: Monk Scaled Fist
- Feat: Improved Unarmed Strike, Weapon Focus Unarmed Strike, Dragon Style
Lv2: Oracle
- Revelation: Nature — Natrure’s Whisper
- Oracle’s Curse: Wolf-scarred face (2nd Bites)
Lv3: Sorcerer Crossblooded
- Serpentine Bloodline and Draconic Bloodline (Conditional 3rd Bites)
- Choose Blue Dragon Bloodline to troll the Storm Lord Balor
Bonus Feat: Metamagic – – Extend Spell (not truly matter)
Feat:Power Attack
Lv4: Bloodrager Primalist
- +1 Charisma, +10 feet to speed
- Serpentine Bloodline (4th Bites)
Lv5: Bloodrager Primalist
- Feat:Dazzling Display
Lv6: Bloodrager Primalist
Lv7: Bloodrager Primalist
- Change Bloodline Powers for 2 Rage Powers – Lethal Stance, Animal Fury for 5th Bites
- Feat: Outflank
- Spell: don’t forget the Mage Armor and the Shield
Lv8: Dragon Discple
- +1 Strength
Lv9: Dragon Discple
- Feat: Extra Bloodrage
- Bonus Feat: BlindFight
- Dragon Bite for 6th Bites
- +2 Strength
Lv10: Alchemists Viviscetionist
- Get Mutagen and Sneak Attack
Lv11: Monk Scaled Fist
- Feat: Shatter Defenses
- Bonus Feat: Combat Reflex
Lv12: Monk Scaled Fist
- +1 Strength
- Fast Movement
- Ki Strike Magic
- Draconic Mettle
Lv13: Monk Scaled Fist
- Feat: Seize the moment
- Ki:Barkskin
Lv14: Monk Scaled Fist
- Feat: Seize the moment
- HammerBlow
- Purity of Body
Lv15: Monk Scaled Fist
- Feat: Vulpine Pounce
- Bonus Feat: Dragon Furocity
Lv16: Monk Scaled Fist
- +1 Strength
- Ki Strike Cold Iron and Silver
Lv17: Monk Scaled Fist
- Feat: Hammer the Gap
Lv18: Monk Scaled Fist
- Shattering Punch
Lv19: Monk Scaled Fist
- Feat: Imrprove Critical Bite
- Bonus Feat: Imrprove Critical Unarmed Strike
- Ki Strike Lawful
Lv20: Monk Scaled Fist
Mystic Path
ML1:
- Close to the Abyss to get 1st Gore Attack
- Mystic Ability: Limitless Rage
ML2:
- Demonkind to get Electronic Resistance and Poison Immunity
- Exchange Mystic Feat for Mystic Ability: Enduring Spells
ML3:
- Lich
- Don’t Choose the Mystic Spell Book Sorcerer
- Lich Power: Fear control for +4 attack and +1 damage /Mystic Rank
- Mystic Ability: Great Enduring Spells
ML4:
- Mystic Feat: Power Attack Mystic
- Lord Beyond Grave
ML5:
- Dark Rites
- Lord of Death
- Mystic Ability: Scaled Soul (limitless Snake Fang, not truly matters), can exchange for Elemental Barrage.
ML6:
- Lich Power: Weapon of Death for Bane Living
- Mystic Feat: Destructive Shockwave so even enemy with ridiculous AC would be buried in a flurry of shockwave.
ML7:
- Mystic Ability: Archmage Armor for High AC
ML8:
- Mystic Feat: Flawless Attacks
ML9:
- Lich Power: Decaying Touch
- Mystic Ability:Mystic Charge
ML10:
- Mystic Feat:Anything you want
It seems that bites don’t stack ; I’m level 4 and have only 3 attacks : 2 from Fury of Blows, 1 Bite. Or am I missing someting ?
How is this build in terms of early game unfair ?
Isn’t his ab low since all the dips ?
Holy god this build is incredible. I was not satisfied with my guy in the midst of Act 4, and though I did have serpentine bloodline and Lich, I wasn’t really feeling it. I respecced with this build and oh my god. BIG NUMBERS. NUMBER GO UP. The comparison is CRAZY! With all my possible buffs at the time, I went from 27 AC to 47 and 2 +22 attacks of 29 damage to 6 +35 attacks of 39 damage. I am level 14. This is very very useful, thank you very much!