Ready or Not – SMAA Anti Aliasing Mod

SMAA Anti Aliasing

All credit goes to AdayDr1en !

Disable built-in by navigating to:

  • C:\Users\[Your User Name]\AppData\Local\ReadyOrNot\Saved\ Config\WindowsNoEditor

Open engine.ini and create a section called ‘[system]’ at very bottom.

Paste these lines under/inside it:

  • sg.AntiAliasingQuality=0
  • r.PostProcessAAQuality=0

It’ll look like:

  • [SystemSettings]
  • sg.AntiAliasingQuality=0
  • r.PostProcessAAQuality=0

There is a setting for motion blur, but in case you can’t disable depth of field.

  • r.DepthOfFieldQuality=0

Insert under [systemsettings]

You may also have to set ‘sg.AntiAliasingQuality=0’ inside of gameusersystemsettings.ini. Under ‘scalability’.

My mod injects SMAA variant of edge smoothing + a slight sharpen shader to offset blurring. The end result is a clearer picture that matches what the game would look like without TAA or FXAA enabled, because these are default UE4 implementations which aren’t good looking at all.

Also a chromatic aberration filter because I really like color fringe. you can disable that.

Extract contents to:

  • C:\Program Files (x86)\Steam\SteamApps\common\Ready Or Not\ReadyOrNot\Binaries\Win64

I make tweak guides for many UE4 games, but holding off until release and just putting out this simple mod in meantime.

Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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