SMAA Anti Aliasing
Disable built-in by navigating to:
- C:\Users\[Your User Name]\AppData\Local\ReadyOrNot\Saved\ Config\WindowsNoEditor
Open engine.ini and create a section called ‘[system]’ at very bottom.
Paste these lines under/inside it:
- sg.AntiAliasingQuality=0
- r.PostProcessAAQuality=0
It’ll look like:
- [SystemSettings]
- sg.AntiAliasingQuality=0
- r.PostProcessAAQuality=0
There is a setting for motion blur, but in case you can’t disable depth of field.
- r.DepthOfFieldQuality=0
Insert under [systemsettings]
You may also have to set ‘sg.AntiAliasingQuality=0’ inside of gameusersystemsettings.ini. Under ‘scalability’.
My mod injects SMAA variant of edge smoothing + a slight sharpen shader to offset blurring. The end result is a clearer picture that matches what the game would look like without TAA or FXAA enabled, because these are default UE4 implementations which aren’t good looking at all.
Also a chromatic aberration filter because I really like color fringe. you can disable that.
- Link to ReShade (10 Mb).
Extract contents to:
- C:\Program Files (x86)\Steam\SteamApps\common\Ready Or Not\ReadyOrNot\Binaries\Win64
I make tweak guides for many UE4 games, but holding off until release and just putting out this simple mod in meantime.
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