Super Fantasy Kingdom – Build 103 Tier List

Tier List

Breakdowns of the units and why I placed them where.

S Tier

  • Swordsman – Always available, tanky, great passive, ok damage – costs stone.
  • Ghost – All around solid, good aoe, good damge, good hp, easy dark synergies, decent relic.
  • Dino – Great tank with good knockback and aoe on attack.
  • Halfling – great damage and excellent passive easy versatile, great relic, always available.

A Tier

  • Crossbow – Available on map, great passive, very cheap, good clean up as no restrictions on who it can target – Bad aim.
  • Cyclops – Tanky, high damage, great CC – Single target damage…
  • Deathpriest – Good, cc nice self boost passive, good aoe, easy dark synergies – kinda low damage, low hp.
  • Shaman – Good tank, solid multi target attack with upgrades – mana.
  • Skeleton – Amazing damage, ok aoe, easy synergy with fatique and dark – very short range.
  • Water elemental – Ghost but water applies wet for great synergies, is super cute – Elemental so high cost.

B Tier

  • Gremlin – Good aoe and damage, has shield innately, works well with other strong units (tanks) – requires other units.
  • Jailer – High damage, has rage – fixed range attack, hard to position well and use properly, very hard to unlock.
  • Lizard – Good damage, ok aoe – just mid could be worse.
  • Miner – Good multi hit, good damage, has shield innately – Hard to unlock.
  • Runescribe – Great aoe, ok damage, always available – mana problems, very frail.
  • Treant – Tanky, good aoe and cc ok damage – hard to use passive well.
  • Psion – Cool, neat sounds, good cc, nicely groups monsters for other aoe – bad range, low damage, mana/frail.
  • Ice Elemental – Good range, good cc, good damage – Elemental so high cost.
  • Lightning Elemental – Good aoe great damage – Elemental so high cost.

C Tier

  • Dryad – Good damage – very bad range, frail/mana.
  • Leech – Cool summon ability – Very hard to use and Unlock.
  • Lich – Easy dark synergies, ok cc, ok aoe, barrier good – hard to position, fixed range attack , low damage.
  • Monk – On map, only unit which can complete quest, ok aoe- low damage, always seems to die and Eats all your food…
  • Pixie – Good status, good range – low damage, hard to use passive.
  • Satyr – Ok cc – mid damage, misses a lot.
  • Werewolf – High damage, only source of bleed – small range, small aoe.
  • Wind Elemental – Great CC – no damage, elemental so high cost.

D Tier

  • Marksman – Great range, good for bosses – single target, mid damage, hard to use passive.
  • Djinn – High damage, decent range – Probably deserves C or B as of build 96, small aoe is hard to use, mana/frail.
  • Fire Elemetal – Great range high damage – single target, Elemental so high cost.
  • All Siege – Hard to actually rank – high cost for mid payoff.

F Funny

  • Jester.

Click to enlarge…

I hope this was helpful to you!

Volodymyr Azimoff
About Volodymyr Azimoff 13352 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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