Super Fantasy Kingdom – How to Beat Curse 1-4

Ultimate Guide to Beating Curse [1-4]

By Xverilh.

Before starting the game, make sure to have all or most of the resources on the map unlocked, Instructions on this guide works with normal runs too.

Perks:

World Map Resources:

+2 berries +1 fish +2 workers from the village.

Day 1:

Pause the game as soon as it starts, look at the resources in your base.

Look for:

  • Both Mines Stone / Gold are close to a building spot.
  • Most Stone rocks are close to your quarry.
  • 3 or more trees are close to the spot marked in brown.

If everything is mixed just exit the game and keep restarting.

Screenshot: Both mines are close, I won’t be needing train tracks for this run.

Day 1 – Actions (While in Pause):

  • Build the tavern close to the port / base.
  • Build your lumberyard close to 3 or more trees / try to avoid building it too far away of the castle (each second counts) then assign 5 workers to the lumberyard.
  • Repair your castle.
  • Get 5 wood from one of the world building spots ( you will need to unpause for 1 or 2 seconds to make the wood clickable).
  • Build 2 houses on the right side of the castle.
  • Unpause, once you get 4 wood purchase a crossbowman.
  • Get 3 wood pause, purchase the quarry, send 3 people to the quarry leave 1 at the lumberyard leave the other worker idle.

Once you gather 4 stone, purchase the fighter.

  • Gather 3 stone to upgrade your castle.
  • Gather 10 stone and purchase the wall asap.

At night pay attention to your units, don’t let anyone die if possible.

Example: Curse 4 night 1 – balance tanking with both fighter and hero. You can also move your hero to reset focus, this will help you if he’s distracted with a low priority monster.

Day 2:

At this point, you will have two options regarding your gameplay: (Prefer This run used this option) pray for a good run RNG or (Not Recommended, cheat).

Day 2 – Actions:

  • Select runescribe.
  • Gather 20 stone purchase both wall & gate asap (don’t wait until 20 get each one once you get 10).
  • If you have 8 or more wood build a sawmill, assign lumberyard worker to the sawmill.
  • Assign 1 worker to your tavern until you have 3 food then let him idle.
  • If you ran out of wood at the sawmill, change the worker to lumberyard.
  • Purchase a port asap (3 plank).
  • Once your hero levels up, select Inspire (this is a must).
  • Place your units like this.
  • Be prepared to move your hero to save your runescribe.

Screenshot: I moved my hero to protect the runescribe once, but it wasn’t necessary since the fighter killed the monster, this action lowered my runescribe dmg by 50% boost only works when shield is full (shield resets if anyone moves position).

Day 3:

  • Purchase wall & gate asap, change your unit’s layout to this.
  • Assign 1 worker as permanent food collector at the tavern.
  • Get 5 wood change worker to sawmill.
  • Get 5 stone to upgrade your lumberyard, leave only 1 forester assigned, remove other workers from the lumberyard.

Day 4:

You should run out of stone rocks by this day.

  • Purchase the gold mine building, assign 3 workers.
  • Try finishing the day with 3 planks and 8 gold ore (or 3 if you have purchased a portal).
  • If you are playing at curse 4 your hero should level up by this day, select Inspire again (there’s a bug both options have the same name) Select the one with wider attacks + 100% dmg when full shield.

Day 5 – Merchant Event:

  • Trade 4 / 3 / 2 planks for 2 gold bars if possible.(merchant prices are random, only trade planks this day).
  • Level up your runescribe using those 2 gold bars.
  • Purchase your portal if you haven’t, look for a gremlin or focus on a runescribe (This is better).
  • Develop stone mine as soon as possible (5 gold), assign 1 worker to the quarry.
  • Stay alert to defend your units, I was careless and lost 2 units today / make sure to always keep your gremlin in the middle top position every morning, swap him with your hero if he’s in danger but dont kill your self.
  • Before the day ends your lumberyard should look like this remove your forester using right click, leave 2 workers at the lumberyard 2 Gold mine 1 tavern/port 1 quarry.

Day 6 – Event:

  • Ignore the event.
  • Challenge the mini boss if you want (we won’t be needing hay at all).
  • Build a smelter building by the end of the day.

Day 7 – Boss Day:

  • Assign workers to the smelter (2 workers).
  • Once you get 16 wood purchase another worker, keep 1 worker at the lumberyard 1 at the sawmill.
  • At this point you should have exhausted your gold veins.
  • Develop the gold mine as soon as you have 5 ingots.
  • Once you defeat the boss, pick metal mage item (This is a must, I haven’t tried without it so idk).

Current Base:

Day 8:

If you get 6 Gold bar this day, level up the runescribe to 2 stars. If you have 9 stone and some spare planks, build a hunter building, assign 1 worker

Today is a hard day for tanking, but is possible.

Day 9:

  • Another hard day for tanking, just make sure to move your hero.
  • Just make sure to assign 1 worker to goldmine / quarry / tavern / port / hunter.

Day 10:

At this point you should wait until you have 11 gold bars.

  • Build a runescribe building on the remaining world spot.
  • Upgrade your fighter asap.
  • Provoke any world events if possible.

My tanking was horrible today, but is ok if someone dies.

Day 11:

  • Optional: Build a siege camp ( not needed).
  •  We are still waiting for 11 gold ingots.
  • Make sure to place your gremlin always on the top position every morning (reference: day 5, daylight screenshot, only if you have 1 otherwise keep hero all the way up).

Day 12:

  • Level up your runescribe using 11 gold ingots.

At this point just keep collecting gold ore / ingots, level up gremlin once, then go for siege camp to purchase a trebuchet or catapult if possible.

Day 12 will be really easy with your enchanter. You won’t be needing tanking but stay aware since weather could affect this day a lot.

Day 13:

  • Just be aware of your units during the day/night.

Day 14:

  • Finish!

All screenshots belong to the same gameplay on Curse 4.

World Events:

  • 2 Boys – Got 2x Bow.
  • 1 Green Giant Provoke.
  • 1 Gold Ore.

I hope you found this useful!

Volodymyr Azimoff
About Volodymyr Azimoff 8048 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

Be the first to comment

Leave a Reply

Your email address will not be published.


*