Ivara Build Guide with Tips (2026)
Abilities
Passive: Senses
Ivara can sense nearby enemies within 50 meters.
Quiver
Quiver allows Ivara to cycle through and fire four different arrow types.
Cloak Arrow
Cloak Arrow is unlocked at Warframe Rank 0.
The arrow anchors to any surface or entity on impact and creates a bubble that makes Ivara and her allies invisible. Ability Range increases the bubble’s size, while Ability Duration increases how long the bubble lasts.
The arrow can also be attached to:
- Allies
- Objectives, such as those used in Rescue missions
- Ivara’s Sentinel
With sufficient Range, attaching the arrow to a Sentinel can allow Ivara to remain invisible.
Up to 3 Cloak Arrow bubbles can be active at once.
Dashwire Arrow
Dashwire Arrow is unlocked at Warframe Rank 1.
The arrow anchors to terrain up to 100 meters away and creates a zipline from Ivara’s feet to the impact point. Ivara can interact with the zipline to mount it and slide along it toward the destination.
Using the Dashwire does not break Ivara’s invisibility while sprinting along the wire.
Up to 4 ziplines can be active at once.
Dashwire can snapshot Ability Strength buffs.
Noise Arrow
Noise Arrow is unlocked at Warframe Rank 2.
Upon impact, the arrow emits a high-pitched sound that attracts unalerted enemies within 20 meters of the impact point.
Sleep Arrow
Sleep Arrow is unlocked at Warframe Rank 3.
Enemies within 6 meters of the impact point are put to Sleep for 10 seconds. Ability Range increases the Sleep radius, while Ability Duration increases how long enemies remain asleep.
Enemies at 50% health or less will wake up.
Sleeping enemies:
- Are open to melee Finisher attacks.
- Do not have their Sleep duration reset when another Sleep Arrow lands within range. The original Sleep duration must expire first.
Subsumed Quiver
When Quiver is subsumed, only the Cloak Arrow and Noise Arrow are available.
Quiver Augments
Empowered Quiver

Empowered Quiver can be acquired by reaching the rank of Genius with Cephalon Suda or the rank of Partner with The Perrin Sequence.
The augment provides the following effects:
- Dashwire grants allies 100% Critical Damage.
- Cloak Arrow has a 100% chance to prevent Status Effects.
The Critical Damage bonus and Status Effect resistance chance are affected by Ability Strength.
The Critical Damage bonus stacks additively with Critical Damage mods.
Power of Three

Power of Three can be acquired by reaching the rank of Tempest in Conclave.
Quiver fires three arrows instead of one and consumes 20 additional Energy.
The additional Energy cost from Power of Three does not scale with Ability Efficiency.
Navigator allows Ivara to take control of a projectile launched by her and guide it toward a target.
While controlling a projectile, its total damage increases by an additional 25%, 50%, 75%, or 100% per second, depending on Ability Strength, up to a maximum damage multiplier of 200%, 300%, 400%, or 500%.
Navigator’s maximum damage multiplier scales with Ability Strength.
Only actual projectiles can be controlled. Hitscan weapons cannot be controlled by Navigator.
Navigator is capable of controlling ability, melee, and Archgun projectiles. Primary and Secondary projectiles cannot be controlled.
While controlling a projectile with Navigator, Ivara is completely invisible for the duration, even when Prowl is not active.
Navigator’s damage ramp-up scales with negative Ability Duration. With Ability Duration below 100%, the damage ramps up faster. However, the Energy cost while casting Navigator scales with positive Ability Duration.
Prowl
Prowl makes Ivara invisible and allows her to steal loot from enemies or take out enemies with headshots.
While Prowl is active, Ivara gains 10%, 20%, 30%, or 40% bonus headshot damage depending on Ability Strength.
Prowl reduces Ivara’s movement speed to 0.5x.
While invisible and undetected, Ivara’s melee attacks gain a 7x to 8x damage modifier, which is additive with Critical Damage.
Prowl’s forced loot drops use the equivalent chance from the item’s normal drop table. This can be useful for Survival Riven challenges that require no kills because Life Support Packs are included in the relevant drop table.
The time required to steal loot is inversely affected by Ability Duration, meaning higher Duration allows Ivara to steal loot faster.
Prowl Augment
Infiltrate

Infiltrate can be acquired by reaching the rank of Genius with Cephalon Suda or the rank of Partner with The Perrin Sequence.
Ivara can bypass laser barriers while using Prowl and gains a 25% Speed bonus.
The Speed bonus is affected by Ability Strength.
Artemis Bow
Artemis Bow summons Ivara’s exalted weapon as her primary weapon.
It fires a spread of 3, 4, 6, or 7 arrows in a vertical fan depending on ability rank.
The angle of the shot depends on the charge amount. A fully charged shot produces a horizontal spread, while partial charges produce spreads between vertical and horizontal.
Artemis Bow Augment
Concentrated Arrow

Concentrated Arrow changes Artemis Bow to fire a single arrow.
The arrow gains:
- +25% base Critical Chance on full charge
- An additional +50% Critical Chance
- A 7-meter explosion radius on weak points
The augment also removes Punch Through.
Recommended Shards
The listed Archon Shards are:
- Parkour Velocity
- Ability Strength
- Ability Duration
- Casting Speed
Use whichever shard you prefer.
Recommended Arcanes
The listed Arcane options are:
- Longbow Sharpshot
- Circumvent
- Crepuscular
Subsumed Ability Options
Xata’s Whisper
Xata’s Whisper is described as being particularly good for headshots and Blast.
Eclipse
Eclipse can double-dip on Glaive heavy attack explosions.
Ophanim Eyes
Ophanim Eyes provides armor strip without costing as much Energy as Pillage and Terrify.
Condemn
Condemn can make headshots easier with precision weapons such as Daikyu Prime and Artemis Bow.
Bright Bonnet and Dispensary
Bright Bonnet and Dispensary can provide sustain for Dashwire setups.
Bright Bonnet can also provide snapshottable Strength buffs.
Reave
Reave provides mobility and easy health-based damage.
It does not cancel Prowl.
Evade
Evade works with Prowl, allowing Ivara to circumvent the inability to parkour while retaining Prowl’s headshot-based killing capability.
Additional Mechanics
Dashwire
Dashwire can snapshot Ability Strength buffs.
Navigator
Navigator’s damage ramp-up scales with negative Ability Duration, meaning the damage ramps up faster with Duration below 100%. However, the Energy cost while casting Navigator scales with positive Ability Duration.
Navigator only controls actual projectiles. Hitscan weapons cannot be controlled.
While controlling a projectile with Navigator, Ivara is completely invisible for the duration, even without Prowl.
The maximum damage multiplier scales with Ability Strength.
Navigator can control ability, melee, and Archgun projectiles. Primary and Secondary projectiles cannot be controlled.
Prowl
Prowl’s forced loot drops use the equivalent chance from the item’s normal drop table.
This can be useful for Survival Riven challenges that require no kills because Life Support Packs are included in the relevant drop table.
The time required to steal loot is inversely affected by Ability Duration, so higher Duration makes stealing faster.

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