Hunting for Treasures: How to Make Money Fast By Havent. Welcome new players as you may ask what class do I want? (This can be applicable to current players too.) […]
(Almost) No Reload Jaws Build for Cool Guys By HarryTasker. Please note this guide is NOT beginner friendly as it requires some very specific mod rolls to work. If you […]
Tiny Early Game Tileable 1-Belt MAM By ShadowTheAge. Tiniest MAM – only one 1×2 platform per layer – 4 platforms for 4-layered shapes. Supports colour mixing but no pins. Supports […]
Frequently Asked Questions When can I Upgrade / Level up my Parts [Synthesis]? You must first reach Chapter 3! If you’re struggling, try using high level parts to experiment around, […]
All Secret Boss Rewards By Jeron Introduction After defeating the secret boss – commonly referred to as dark skul – you can select from a set of 9 rewards to […]
Collaborate with your old pals from home, Sahoto, Mei, and Chiyo, as well as some new ones you meet here on the island, to help it develop and flourish into […]
How to Get TQVault AE to Work on Linux Required: Mono provides the necessary .net library for the standard function of TQVaultAE (that is, the Vault) to work. You just […]
12 Lane MAM + 12 Lane CMAM By MathAndCarnage. Here’s Blueprints for my MAM and CMAM. This uses the new Fluid gates to reduce painting/crystalizing to a single platform per […]
How to Learn Skills As you play more, Beatrice will get points to learn new abilities. These abilities will make the game more fun and easier to play. In this […]
Fairy Flower Tier List Guide Disclaimer: The following tiering list is focused on a fairy’s utility and how useful they are towards the average player. Whales will have their own […]
Fairy Flower Ascension and Fragments Abstract Fragments Gacha Ascension Conversion Dismantle Introduction While at first glance, it might appear more confusing than the old system, this system makes the player […]
Building Tips for New Players Here are all of the current paintable items in the game! Click to enlarge… All of the ground/bridge types so that you can see what […]