**More Stoneshard Guides:**

- Adventurer Guide.
- Basic Survival Guide.
- 100% Achievement Guide (Prologue).
- How to Own the Boss of the Prologue (Useful Hints).
- Guide to Mace Tank (Attributes, Traits, Skills, Rotation and Gear).
- Dagger Rogue Build (Class / Skill).
- Guide to Hunting and Cooking.
- Guide to Fresh Start Saves.
- Useful Tips and Tricks.
- How to Skip Prologue.
- How to Fill Waterskin.
- Starting Guide.
- All Armor.

A list of all weapons that exist in the game.

## Introduction

The list contains the following:

**Weapons:**

- Swords - 37
- Axes - 15
- Maces - 18
- Daggers - 12
- Greatswords - 10
- Bows - 10
- Staffs - 34

## Swords

**Wooden Sword**

Rarity: Common Sword

Level: 1

Durability: 15

Price: 20

Blunt Damage: +4

Block Chance: +3%

Skills Energy Cost: +5%

**Rusty Sword**

Rarity: Common Sword

Level: 1

Durability: 10

Price: 20

Slashing Damage: +3

Poison Damage: +2

Skills Energy Cost: +5%

**Homemade Blade**

Rarity: Common Sword

Level: 1

Durability: 60

Price: 20

Bodypart Damage: +10%

Slashing Damage: +20

Accuracy: +3%

Block Chance: +3%

Block Power: +1%

Skills Energy Cost: +5%

**Traveller's Blade**

Rarity: Common Sword

Level: 3

Durability: 80

Price: 60

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +10%

Slashing Damage: +21

Block Chance: +4%

Block Power: +2%

Fumble Chance: -6%

Skills Energy Cost: +5%

**Shortsword**

Rarity: Common Sword

Level: 5

Durability: 85

Price: 225

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +10%

Slashing Damage: +22

Accuracy: +3%

Block Chance: +4%

Block Power: +2%

Counter Chance: +3%

Skills Energy Cost: +5%

**Brigand Blade**

Rarity: Common Sword

Level: 7

Durability: 90

Price: 315

Armor Damage: +10%

Armor Piercing: +5%

Bodypart Damage: +15%

Slashing Damage: +23

Block Chance: +5%

Block Power: +3%

Counter Chance: +2%

Fumble Chance: +3%

Skills Energy Cost: +10%

**Watchman Sword**

Rarity: Common Sword

Level: 9

Durability: 100

Price: 405

Armor Damage: +10%

Armor Piercing: +5%

Bodypart Damage: +15%

Slashing Damage: +24

Accuracy: +5%

Block Chance: +5%

Block Power: +4%

Counter Chance: +2%

Skills Energy Cost: +10%

**Norse Blade**

Rarity: Common Sword

Level: 5

Durability: 95

Price: 250

Armor Damage: +10%

Armor Piercing: +5%

Bodypart Damage: +15%

Slashing Damage: +22

Crit Chance: +4%

Block Chance: +5%

Block Power: +3%

Counter Chance: +3%

Skills Energy Cost: +10%

**Footman Sword**

Rarity: Common Sword

Level: 12

Durability: 110

Price: 840

Armor Damage: +10%

Armor Piercing: +10%

Bodypart Damage: +15%

Slashing Damage: +26

Block Chance: +6%

Block Power: +5%

Counter Chance: +4%

Fumble Chance: -3%

Skills Energy Cost: +10%

**Guild Blade**

Rarity: Common Sword

Level: 14

Durability: 135

Price: 980

Armor Damage: +15%

Armor Piercing: +10%

Bodypart Damage: +15%

Slashing Damage: +28

Accuracy: +3%

Block Chance: +7%

Block Power: +5%

Counter Chance: +3%

Fumble Chance: -6%

Skills Energy Cost: +10%

**Fancy Sword**

Rarity: Unique Sword

Level: 12

Durability: 100

Price: 840

Armor Damage: +10%

Armor Piercing: +10%

Bodypart Damage: +15%

Slashing Damage: +26

Block Chance: +7%

Block Power: +4%

Counter Chance: +2%

Fumble Chance: -5%

Skills Energy Cost: +10%

**Jarl Blade**

Rarity: Common Sword

Level: 15

Durability: 120

Price: 1500

Armor Damage: +15%

Armor Piercing: +15%

Bodypart Damage: +15%

Slashing Damage: +28

Accuracy: +4%

Crit Chance: +4%

Block Chance: +8%

Block Power: +6%

Counter Chance: +4%

Skills Energy Cost: +10%

**Skonfert Blade**

Rarity: Common Sword

Level: 17

Durability: 175

Price: 1700

Armor Damage: +15%

Armor Piercing: +15%

Bodypart Damage: +15%

Slashing Damage: +30

Crit Chance: +3%

Block Chance: +10%

Block Power: +7%

Counter Chance: +4%

Fumble Chance: -3%

Skills Energy Cost: +10%

**Vanguard Sword**

Rarity: Common Sword

Level: 16

Durability: 140

Price: 1600

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +15%

Slashing Damage: +29

Accuracy: +4%

Block Chance: +9%

Block Power: +6%

Counter Chance: +5%

Fumble Chance: -4%

Skills Energy Cost: +10%

**Katzbalger**

Rarity: Common Sword

Level: 16

Durability: 160

Price: 1600

Armor Damage: +15%

Armor Piercing: +10%

Bodypart Damage: +10%

Slashing Damage: +25

Accuracy: +7%

Block Chance: +14%

Block Power: +4%

Counter Chance: +10%

Fumble Chance: -8%

Cooldown Reduction: -5%

Skills Energy Cost: +5%

**Knightly Blade**

Rarity: Common Sword

Level: 23

Durability: 150

Price: 2990

Armor Damage: +15%

Armor Piercing: +20%

Bodypart Damage: +15%

Slashing Damage: +34

Block Chance: +13%

Block Power: +7%

Counter Chance: +5%

Fumble Chance: -5%

Skills Energy Cost: +10%

**Templar Sword**

Rarity: Common Sword

Level: 24

Durability: 140

Price: 3120

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +15%

Slashing Damage: +35

Sacred Damage: +3

Magic Power: +10%

Block Chance: +12%

Block Power: +6%

Counter Chance: +3%

Skills Energy Cost: +10%

Manasteal: +5%

**Engraved Sword**

Rarity: Unique Sword

Level: 20

Durability: 105

Price: 2600

Armor Damage: +20%

Armor Piercing: +20%

Bodypart Damage: +15%

Slashing Damage: +32

Accuracy: +4%

Block Chance: +12%

Block Power: +5%

Counter Chance: +3%

Fumble Chance: -4%

Skills Energy Cost: +10%

**Guard Broadsword**

Rarity: Common Sword

Level: 30

Durability: 165

Price: 5100

Armor Damage: +25%

Armor Piercing: +20%

Bodypart Damage: +25%

Slashing Damage: +41

Crit Chance: +6%

Crit Efficiency: +20%

Block Chance: +14%

Block Power: +8%

Fumble Chance: -5%

Skills Energy Cost: +15%

**Flame Supremacy**

Rarity: Legendary Sword

Level: 30

Durability: 130

Price: 5100

Armor Damage: +30%

Armor Piercing: +20%

Bodypart Damage: +20%

Slashing Damage: +41

Fire Damage: +10

Magic Power: +12%

Block Chance: +11%

Skills Energy Cost: +10%

Pyromantic Power: +20%

**Goblin Sword**

Rarity: Common Sword

Level: 3

Durability: 40

Price: 60

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +5%

Slashing Damage: +21

Poison Damage: +5

Block Chance: +3%

Bleeding Chance: +2%

Skills Energy Cost: +5%

**Battle Cleaver**

Rarity: Common Sword

Level: 3

Durability: 60

Price: 60

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +15%

Slashing Damage: +21

Crit Chance: +2%

Crit Efficiency: +15%

Block Chance: +4%

Fumble Chance: -2%

Bleeding Chance: +3%

Skills Energy Cost: +5%

**Inelaborate Falchion**

Rarity: Common Sword

Level: 5

Durability: 70

Price: 225

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +20%

Slashing Damage: +21

Crit Chance: +5%

Block Chance: +5%

Bleeding Chance: +4%

Skills Energy Cost: +5%

**Jagged Falchion**

Rarity: Common Sword

Level: 9

Durability: 80

Price: 405

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +25%

Slashing Damage: +22

Crit Chance: +3%

Crit Efficiency: +25%

Block Chance: +5%

Fumble Chance: -3%

Bleeding Chance: +5%

Skills Energy Cost: +5%

**Mastercrafted Falchion**

Rarity: Common Sword

Level: 15

Durability: 100

Price: 1500

Armor Damage: +10%

Armor Piercing: +10%

Bodypart Damage: +30%

Slashing Damage: +26

Crit Chance: +3%

Crit Efficiency: +25%

Block Chance: +9%

Fumble Chance: -4%

Bleeding Chance: +6%

Skills Energy Cost: +5%

**Orcish Blade**

Rarity: Common Sword

Level: 16

Durability: 65

Price: 1600

Armor Damage: +25%

Armor Piercing: +5%

Bodypart Damage: +25%

Slashing Damage: +28

Crit Chance: +5%

Crit Efficiency: +20%

Block Chance: +5%

Bleeding Chance: +5%

Skills Energy Cost: +10%

**Orcish Cleaver**

Rarity: Common Sword

Level: 18

Durability: 50

Price: 1800

Armor Damage: +20%

Armor Piercing: +5%

Bodypart Damage: +40%

Slashing Damage: +29

Crit Chance: +5%

Crit Efficiency: +30%

Block Chance: +4%

Bleeding Chance: +7%

Skills Energy Cost: +20%

**Orcish Scimitar**

Rarity: Common Sword

Level: 20

Durability: 60

Price: 2600

Armor Damage: +30%

Armor Piercing: +5%

Bodypart Damage: +30%

Slashing Damage: +31

Crit Chance: +7%

Block Chance: +6%

Bleeding Chance: +8%

Skills Energy Cost: +20%

**Orcish Battlesickle**

Rarity: Common Sword

Level: 25

Durability: 55

Price: 4250

Armor Damage: +20%

Armor Piercing: +5%

Bodypart Damage: +45%

Slashing Damage: +35

Crit Chance: +3%

Crit Efficiency: +50%

Block Chance: +6%

Fumble Chance: +5%

Bleeding Chance: +10%

Skills Energy Cost: +25%

**Nomad Saber**

Rarity: Common Sword

Level: 20

Durability: 75

Price: 2600

Armor Damage: +10%

Armor Piercing: +10%

Bodypart Damage: +20%

Slashing Damage: +31

Accuracy: +6%

Block Chance: +12%

Bleeding Chance: +4%

Skills Energy Cost: +5%

**Elven Saber**

Rarity: Common Sword

Level: 20

Durability: 150

Price: 2600

Armor Damage: +10%

Armor Piercing: +10%

Bodypart Damage: +25%

Slashing Damage: +31

Accuracy: +5%

Block Chance: +13%

Bleeding Chance: +6%

Skills Energy Cost: +5%

**Decorated Saber**

Rarity: Unique Sword

Level: 30

Durability: 135

Price: 5100

Armor Damage: +15%

Armor Piercing: +10%

Bodypart Damage: +25%

Slashing Damage: +40

Accuracy: +5%

Block Chance: +12%

Bleeding Chance: +7%

Skills Energy Cost: +5%

**Jibean Scimitar**

Rarity: Common Sword

Level: 25

Durability: 200

Price: 4250

Armor Damage: +15%

Armor Piercing: +15%

Bodypart Damage: +30%

Slashing Damage: +35

Accuracy: +6%

Crit Chance: +5%

Crit Efficiency: +30%

Block Chance: +12%

Bleeding Chance: +8%

Skills Energy Cost: +5%

**Ancient Scimitar**

Rarity: Common Sword

Level: 30

Durability: 145

Price: 5100

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +35%

Slashing Damage: +40

Accuracy: +4%

Crit Chance: +4%

Block Chance: +14%

Bleeding Chance: +8%

Skills Energy Cost: +5%

**Arna Sword**

Rarity: Unique Sword

Level: 6

Durability: 100

Price: 270

Armor Damage: +5%

Armor Piercing: +10%

Bodypart Damage: +10%

Slashing Damage: +19

Accuracy: +1%

Block Chance: +3%

Block Power: +5%

Fumble Chance: -1%

Skills Energy Cost: +5%

**Relict Blade**

Rarity: Unique Sword

Level: 30

Durability: 135

Price: 5100

Armor Damage: +30%

Armor Piercing: +25%

Bodypart Damage: +15%

Slashing Damage: +41

Arcane Damage: +5

Magic Power: +15%

Crit Chance: +5%

Block Chance: +15%

Fumble Chance: -5%

Skills Energy Cost: +15%

**Royal Sword**

Rarity: Unique Sword

Level: 30

Durability: 170

Price: 5100

Armor Damage: +30%

Armor Piercing: +20%

Bodypart Damage: +15%

Slashing Damage: +41

Accuracy: +5%

Block Chance: +15%

Fumble Chance: -7%

Skills Energy Cost: +15%

## Axes

**Peasant Hatchet**

Rarity: Common Axe

Level: 1

Durability: 100

Price: 20

Armor Damage: +15%

Armor Piercing: +10%

Bodypart Damage: +15%

Slashing Damage: +21

Block Chance: +3%

Fumble Chance: -1%

Skills Energy Cost: +10%

**Hunter Hatchet**

Rarity: Common Axe

Level: 3

Durability: 110

Price: 60

Armor Damage: +20%

Armor Piercing: +10%

Bodypart Damage: +15%

Slashing Damage: +22

Block Chance: +3%

Fumble Chance: -2%

Skills Energy Cost: +10%

**Felling Axe**

Rarity: Common Axe

Level: 6

Durability: 140

Price: 270

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +20%

Slashing Damage: +24

Accuracy: +2%

Crit Chance: +1%

Block Chance: +5%

Block Power: +2%

Skills Energy Cost: +15%

**Bearded Axe**

Rarity: Common Axe

Level: 9

Durability: 120

Price: 405

Armor Damage: +25%

Armor Piercing: +15%

Bodypart Damage: +25%

Slashing Damage: +26

Block Chance: +2%

Counter Chance: +3%

Bleeding Chance: +1%

Skills Energy Cost: +10%

**Norse Axe**

Rarity: Common Axe

Level: 13

Durability: 135

Price: 910

Armor Damage: +30%

Armor Piercing: +20%

Bodypart Damage: +25%

Slashing Damage: +28

Accuracy: +5%

Block Chance: +7%

Block Power: +4%

Bleeding Chance: +3%

Skills Energy Cost: +25%

**Barbaric Axe**

Rarity: Common Axe

Level: 12

Durability: 90

Price: 840

Armor Damage: +30%

Armor Piercing: +15%

Bodypart Damage: +25%

Slashing Damage: +28

Block Chance: +4%

Skills Energy Cost: +15%

**Dwarven Axe**

Rarity: Common Axe

Level: 3

Durability: 150

Price: 250

Armor Damage: +25%

Armor Piercing: +15%

Bodypart Damage: +20%

Slashing Damage: +22

Accuracy: +4%

Block Chance: +6%

Block Power: +3%

Skills Energy Cost: +25%

**Battle Axe**

Rarity: Common Axe

Level: 16

Durability: 175

Price: 1600

Armor Damage: +35%

Armor Piercing: +25%

Bodypart Damage: +25%

Slashing Damage: +30

Crit Chance: +4%

Block Chance: +5%

Block Power: +4%

Fumble Chance: -2%

Bleeding Chance: +1%

Skills Energy Cost: +20%

**Footman Axe**

Rarity: Common Axe

Level: 15

Durability: 160

Price: 1500

Armor Damage: +30%

Armor Piercing: +25%

Bodypart Damage: +25%

Slashing Damage: +30

Block Chance: +4%

Block Power: +2%

Counter Chance: +4%

Skills Energy Cost: +20%

**Skadian Chekan**

Rarity: Common Axe

Level: 16

Durability: 190

Price: 1600

Armor Damage: +40%

Armor Piercing: +25%

Bodypart Damage: +20%

Slashing Damage: +30

Crit Chance: +1%

Block Chance: +4%

Block Power: +2%

Counter Chance: +2%

Daze Chance: +1%

Skills Energy Cost: +20%

**Knightly Axe**

Rarity: Common Axe

Level: 22

Durability: 200

Price: 2860

Armor Damage: +40%

Armor Piercing: +30%

Bodypart Damage: +30%

Slashing Damage: +35

Accuracy: +1%

Crit Chance: +3%

Block Chance: +4%

Block Power: +3%

Fumble Chance: -3%

Skills Energy Cost: +20%

**Rider Axe**

Rarity: Common Axe

Level: 19

Durability: 185

Price: 1900

Armor Damage: +35%

Armor Piercing: +25%

Bodypart Damage: +25%

Slashing Damage: +33

Block Chance: +3%

Block Power: +1%

Counter Chance: +1%

Fumble Chance: -4%

Skills Energy Cost: +15%

**Broadaxe**

Rarity: Common Axe

Level: 24

Durability: 225

Price: 3120

Armor Damage: +40%

Armor Piercing: +35%

Bodypart Damage: +30%

Slashing Damage: +37

Accuracy: +4%

Block Chance: +7%

Block Power: +5%

Bleeding Chance: +4%

Skills Energy Cost: +30%

**Heavy Broadaxe**

Rarity: Common Axe

Level: 25

Durability: 240

Price: 4250

Armor Damage: +45%

Armor Piercing: +35%

Bodypart Damage: +35%

Slashing Damage: +38

Accuracy: +4%

Block Chance: +8%

Block Power: +6%

Bleeding Chance: +5%

Skills Energy Cost: +35%

**Reinforced Axe**

Rarity: Common Axe

Level: 30

Durability: 260

Price: 5100

Armor Damage: +50%

Armor Piercing: +40%

Bodypart Damage: +40%

Slashing Damage: +43

Accuracy: +4%

Block Chance: +10%

Block Power: +8%

Bleeding Chance: +6%

Skills Energy Cost: +40%

## Maces

**Metal Rod**

Rarity: Common Mace

Level: 1

Durability: 100

Price: 20

Blunt Damage: +12

Block Chance: +3%

Skills Energy Cost: +10%

**Cudgel**

Rarity: Common Mace

Level: 1

Durability: 70

Price: 20

Blunt Damage: +20

Block Chance: +3%

Fumble Chance: -1%

Skills Energy Cost: +10%

**Spiked Club**

Rarity: Common Mace

Level: 3

Durability: 85

Price: 60

Armor Damage: +5%

Piercing Damage: +1

Blunt Damage: +20

Crit Chance: +1%

Block Chance: +3%

Fumble Chance: -1%

Bleeding Chance: +2%

Skills Energy Cost: +10%

**Peasant Flail**

Rarity: Common Mace

Level: 4

Durability: 90

Price: 80

Armor Damage: +7%

Bodypart Damage: +10%

Blunt Damage: +21

Accuracy: -1%

Crit Chance: +6%

Crit Efficiency: +15%

Fumble Chance: +4%

Daze Chance: +3%

Skills Energy Cost: +10%

**Militia Flail**

Rarity: Common Mace

Level: 6

Durability: 120

Price: 270

Armor Damage: +5%

Armor Piercing: +5%

Bodypart Damage: +15%

Blunt Damage: +22

Accuracy: -2%

Crit Chance: +7%

Crit Efficiency: +20%

Fumble Chance: +5%

Daze Chance: +3%

Skills Energy Cost: +10%

**Militia Club**

Rarity: Common Mace

Level: 5

Durability: 150

Price: 225

Armor Damage: +7%

Armor Piercing: +5%

Blunt Damage: +22

Crit Chance: +3%

Block Chance: +4%

Fumble Chance: -2%

Daze Chance: +2%

Stun Chance: +1%

Skills Energy Cost: +15%

**Reinforced Club**

Rarity: Common Mace

Level: 7

Durability: 135

Price: 315

Armor Damage: +7%

Armor Piercing: +7%

Blunt Damage: +23

Crit Chance: +2%

Block Chance: +4%

Fumble Chance: -1%

Skills Energy Cost: +10%

**Heavy Club**

Rarity: Common Mace

Level: 8

Durability: 100

Price: 360

Armor Damage: +10%

Armor Piercing: +10%

Blunt Damage: +23

Crit Chance: +1%

Block Chance: +4%

Fumble Chance: -1%

Daze Chance: +4%

Stun Chance: +1%

Skills Energy Cost: +15%

**Skadian Bludgeon**

Rarity: Common Mace

Level: 9

Durability: 180

Price: 405

Armor Damage: +20%

Armor Piercing: +15%

Blunt Damage: +24

Accuracy: +2%

Block Chance: +4%

Fumble Chance: -4%

Daze Chance: +4%

Stun Chance: +2%

Skills Energy Cost: +20%

**Footman Mace**

Rarity: Common Mace

Level: 10

Durability: 200

Price: 700

Armor Damage: +15%

Armor Piercing: +15%

Blunt Damage: +24

Block Chance: +4%

Daze Chance: +4%

Skills Energy Cost: +20%

**Heavy Flail**

Rarity: Common Mace

Level: 12

Durability: 160

Price: 840

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +20%

Piercing Damage: +1

Blunt Damage: +23

Accuracy: -4%

Crit Chance: +9%

Crit Efficiency: +33%

Fumble Chance: +5%

Daze Chance: +7%

Skills Energy Cost: +25%

**War Flail**

Rarity: Common Mace

Level: 14

Durability: 165

Price: 980

Armor Damage: +25%

Armor Piercing: +15%

Bodypart Damage: +20%

Blunt Damage: +27

Accuracy: -4%

Crit Chance: +10%

Crit Efficiency: +33%

Fumble Chance: +6%

Daze Chance: +6%

Skills Energy Cost: +25%

**Spiked Flail**

Rarity: Common Mace

Level: 11

Durability: 175

Price: 770

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +25%

Piercing Damage: +2

Blunt Damage: +20

Accuracy: -3%

Crit Chance: +7%

Crit Efficiency: +25%

Fumble Chance: +4%

Bleeding Chance: +3%

Daze Chance: +2%

Skills Energy Cost: +25%

**Flanged Mace**

Rarity: Common Mace

Level: 15

Durability: 225

Price: 1500

Armor Damage: +40%

Armor Piercing: +30%

Blunt Damage: +28

Block Chance: +5%

Daze Chance: +3%

Skills Energy Cost: +20%

**War Pick**

Rarity: Common Mace

Level: 14

Durability: 200

Price: 980

Armor Damage: +60%

Armor Piercing: +40%

Piercing Damage: +4

Blunt Damage: +20

Accuracy: +7%

Block Chance: +5%

Fumble Chance: +4%

Daze Chance: +5%

Skills Energy Cost: +20%

**Morning Star**

Rarity: Common Mace

Level: 19

Durability: 250

Price: 1900

Armor Damage: +40%

Armor Piercing: +35%

Piercing Damage: +2

Blunt Damage: +25

Crit Efficiency: +10%

Block Chance: +5%

Bleeding Chance: +4%

Daze Chance: +4%

Skills Energy Cost: +20%

**Footman Flail**

Rarity: Common Mace

Level: 22

Durability: 230

Price: 2860

Armor Damage: +35%

Armor Piercing: +25%

Bodypart Damage: +30%

Blunt Damage: +33

Accuracy: -3%

Crit Chance: +8%

Crit Efficiency: +30%

Fumble Chance: +4%

Daze Chance: +2%

Skills Energy Cost: +30%

**Decorated Flanged Mace**

Rarity: Unique Mace

Level: 20

Durability: 200

Price: 2600

Armor Damage: +45%

Armor Piercing: +35%

Blunt Damage: +31

Block Chance: +7%

Daze Chance: +4%

Skills Energy Cost: +25%

## Daggers

**Kitchen Knife**

Rarity: Common Dagger

Level: 1

Durability: 35

Price: 15

Armor Piercing: +5%

Piercing Damage: +8

Skills Energy Cost: -10%

**Shiv**

Rarity: Common Dagger

Level: 2

Durability: 50

Price: 30

Armor Piercing: +10%

Piercing Damage: +16

Crit Chance: +1%

Fumble Chance: +1%

Bleeding Chance: +2%

Skills Energy Cost: -10%

**Short Dagger**

Rarity: Common Dagger

Level: 4

Durability: 65

Price: 60

Armor Damage: +5%

Armor Piercing: +10%

Piercing Damage: +17

Block Chance: +2%

Fumble Chance: -1%

Bleeding Chance: +2%

Skills Energy Cost: -10%

**Travelling Dagger**

Rarity: Common Dagger

Level: 5

Durability: 75

Price: 175

Armor Damage: +5%

Armor Piercing: +15%

Bodypart Damage: +10%

Piercing Damage: +17

Crit Chance: +1%

Fumble Chance: -1%

Bleeding Chance: +3%

Skills Energy Cost: -10%

**Brigand Dagger**

Rarity: Common Dagger

Level: 8

Durability: 80

Price: 280

Armor Damage: +5%

Armor Piercing: +15%

Piercing Damage: +18

Crit Chance: +2%

Block Chance: +3%

Bleeding Chance: +4%

Skills Energy Cost: -10%

**Dirk**

Rarity: Common Dagger

Level: 9

Durability: 75

Price: 315

Armor Damage: +5%

Armor Piercing: +20%

Piercing Damage: +19

Crit Chance: +4%

Fumble Chance: -1%

Bleeding Chance: +4%

Skills Energy Cost: -10%

**Rondel**

Rarity: Common Dagger

Level: 11

Durability: 90

Price: 605

Armor Damage: +10%

Armor Piercing: +15%

Piercing Damage: +20

Counter Chance: +3%

Fumble Chance: -4%

Bleeding Chance: +3%

Skills Energy Cost: -10%

**Baselard**

Rarity: Common Dagger

Level: 13

Durability: 100

Price: 715

Armor Damage: +15%

Armor Piercing: +20%

Piercing Damage: +21

Block Chance: +3%

Fumble Chance: -3%

Bleeding Chance: +2%

Skills Energy Cost: -10%

**Bollock**

Rarity: Common Dagger

Level: 14

Durability: 90

Price: 770

Armor Damage: +10%

Armor Piercing: +25%

Bodypart Damage: +11%

Piercing Damage: +21

Accuracy: +5%

Crit Chance: +3%

Fumble Chance: -3%

Bleeding Chance: +4%

Skills Energy Cost: -10%

**Parrying Dagger**

Rarity: Common Dagger

Level: 16

Durability: 115

Price: 1280

Armor Damage: +5%

Armor Piercing: +15%

Piercing Damage: +22

Block Chance: +4%

Block Power: +4%

Counter Chance: +4%

Bleeding Chance: +3%

Skills Energy Cost: -10%

**Misericorde**

Rarity: Common Dagger

Level: 19

Durability: 100

Price: 1520

Armor Damage: +15%

Armor Piercing: +30%

Piercing Damage: +24

Accuracy: +6%

Crit Chance: +5%

Fumble Chance: -1%

Bleeding Chance: +6%

Skills Energy Cost: -10%

**Decorated Dagger**

Rarity: Unique Dagger

Level: 20

Durability: 85

Price: 2080

Armor Damage: +10%

Armor Piercing: +25%

Piercing Damage: +20

Accuracy: +3%

Block Chance: +3%

Counter Chance: +3%

Fumble Chance: -3%

Bleeding Chance: +4%

Skills Energy Cost: -10%

## Greatswords

**War Scythe**

Rarity: Common Greatsword

Level: 4

Durability: 90

Price: 120

Armor Damage: +15%

Armor Piercing: +10%

Bodypart Damage: +20%

Slashing Damage: +28

Accuracy: +2%

Crit Chance: +1%

Block Chance: +4%

Block Power: +5%

Fumble Chance: +9%

Bleeding Chance: +2%

Skills Energy Cost: +15%

**Warbrand**

Rarity: Common Greatsword

Level: 5

Durability: 110

Price: 300

Armor Damage: +20%

Armor Piercing: +10%

Bodypart Damage: +30%

Slashing Damage: +29

Accuracy: +3%

Crit Chance: +2%

Crit Efficiency: +10%

Block Chance: +5%

Block Power: +5%

Fumble Chance: +10%

Bleeding Chance: +3%

Skills Energy Cost: +20%

**Crude Longsword**

Rarity: Common Greatsword

Level: 8

Durability: 135

Price: 480

Armor Damage: +20%

Armor Piercing: +15%

Bodypart Damage: +25%

Slashing Damage: +31

Accuracy: +4%

Block Chance: +7%

Block Power: +6%

Counter Chance: +1%

Fumble Chance: +8%

Skills Energy Cost: +25%

**Bastard Sword**

Rarity: Common Greatsword

Level: 11

Durability: 175

Price: 990

Armor Damage: +25%

Armor Piercing: +15%

Bodypart Damage: +20%

Slashing Damage: +33

Accuracy: +3%

Block Chance: +8%

Block Power: +6%

Counter Chance: +5%

Fumble Chance: -1%

Skills Energy Cost: +15%

**Footman Greatsword**

Rarity: Common Greatsword

Level: 13

Durability: 160

Price: 1170

Armor Damage: +30%

Armor Piercing: +20%

Bodypart Damage: +30%

Slashing Damage: +35

Accuracy: +5%

Crit Efficiency: +15%

Block Chance: +9%

Block Power: +7%

Fumble Chance: +7%

Skills Energy Cost: +30%

**Sergeant Bastard**

Rarity: Common Greatsword

Level: 16

Durability: 190

Price: 2000

Armor Damage: +30%

Armor Piercing: +20%

Bodypart Damage: +20%

Slashing Damage: +38

Accuracy: +3%

Block Chance: +8%

Block Power: +8%

Counter Chance: +6%

Fumble Chance: -2%

Skills Energy Cost: +15%

**Longsword**

Rarity: Common Greatsword

Level: 19

Durability: 170

Price: 2375

Armor Damage: +30%

Armor Piercing: +25%

Bodypart Damage: +30%

Slashing Damage: +41

Accuracy: +6%

Block Chance: +10%

Block Power: +8%

Counter Chance: +3%

Fumble Chance: +6%

Skills Energy Cost: +30%

**Claymore**

Rarity: Common Greatsword

Level: 21

Durability: 200

Price: 3360

Armor Damage: +35%

Armor Piercing: +25%

Bodypart Damage: +35%

Slashing Damage: +43

Accuracy: +7%

Crit Chance: +3%

Crit Efficiency: +25%

Block Chance: +11%

Block Power: +9%

Fumble Chance: +5%

Skills Energy Cost: +35%

**Knightly Greatsword**

Rarity: Common Greatsword

Level: 22

Durability: 275

Price: 3520

Armor Damage: +35%

Armor Piercing: +30%

Bodypart Damage: +40%

Slashing Damage: +44

Accuracy: +6%

Crit Chance: +2%

Block Chance: +12%

Block Power: +10%

Counter Chance: +4%

Fumble Chance: +4%

Skills Energy Cost: +35%

**Brynn Greatsword**

Rarity: Common Greatsword

Level: 25

Durability: 300

Price: 5000

Armor Damage: +40%

Armor Piercing: +30%

Bodypart Damage: +45%

Slashing Damage: +47

Accuracy: +8%

Crit Chance: +4%

Crit Efficiency: +30%

Block Chance: +12%

Block Power: +12%

Fumble Chance: +5%

Skills Energy Cost: +40%

## Bows

**Peasant Bow**

Rarity: Common Bow

Level: 1

Durability: 50

Price: 20

Range: 8

Armor Damage: +5%

Armor Piercing: +3%

Piercing Damage: +17

Accuracy: -60%

Skills Energy Cost: +5%

**Shortbow**

Rarity: Common Bow

Level: 3

Durability: 60

Price: 60

Range: 9

Armor Damage: +5%

Armor Piercing: +5%

Piercing Damage: +18

Accuracy: -58%

Fumble Chance: -1%

Skills Energy Cost: +5%

**Hunting Bow**

Rarity: Common Bow

Level: 5

Durability: 75

Price: 200

Range: 10

Armor Damage: +5%

Armor Piercing: +5%

Piercing Damage: +19

Accuracy: -55%

Crit Chance: +2%

Skills Energy Cost: +5%

**Levy Bow**

Rarity: Common Bow

Level: 8

Durability: 85

Price: 320

Range: 10

Armor Damage: +5%

Armor Piercing: +10%

Piercing Damage: +20

Accuracy: -52%

Fumble Chance: -3%

Skills Energy Cost: +15%

**Soldier Bow**

Rarity: Common Bow

Level: 9

Durability: 110

Price: 360

Range: 11

Armor Damage: +10%

Armor Piercing: +10%

Piercing Damage: +21

Accuracy: -50%

Crit Chance: +3%

Fumble Chance: -2%

Skills Energy Cost: +10%

**Yew Bow**

Rarity: Common Bow

Level: 12

Durability: 135

Price: 720

Range: 12

Armor Damage: +10%

Armor Piercing: +15%

Piercing Damage: +22

Accuracy: -48%

Crit Chance: +2%

Fumble Chance: -4%

Skills Energy Cost: +15%

**Norse Bow**

Rarity: Common Bow

Level: 10

Durability: 100

Price: 600

Range: 11

Armor Damage: +15%

Armor Piercing: +10%

Piercing Damage: +21

Accuracy: -47%

Crit Chance: +3%

Crit Efficiency: +15%

Bleeding Chance: +3%

Skills Energy Cost: +5%

**Long Bow**

Rarity: Common Bow

Level: 18

Durability: 145

Price: 1620

Range: 14

Armor Damage: +15%

Armor Piercing: +15%

Piercing Damage: +26

Accuracy: -45%

Crit Chance: +3%

Skills Energy Cost: +30%

**Eeders Bow**

Rarity: Common Bow

Level: 20

Durability: 175

Price: 2400

Range: 15

Armor Damage: +15%

Armor Piercing: +20%

Piercing Damage: +27

Accuracy: -42%

Crit Chance: +5%

Crit Efficiency: +20%

Skills Energy Cost: +35%

**Dirwin Bow**

Rarity: Unique Bow

Level: 5

Durability: 75

Price: 250

Range: 10

Armor Damage: +10%

Armor Piercing: +10%

Piercing Damage: +18

Accuracy: -55%

Crit Chance: +2%

Skills Energy Cost: +5%

## Staffs

**Cammock**

Rarity: Common Staff

Level: 1

Durability: 50

Price: 20

Blunt Damage: +16

Block Chance: +6%

Block Power: +3%

Fumble Chance: -2%

Skills Energy Cost: +5%

**Travelling Staff**

Rarity: Common Staff

Level: 3

Durability: 65

Price: 60

Blunt Damage: +17

Block Chance: +9%

Block Power: +4%

Fumble Chance: -4%

Energy Restoration: +2%

Skills Energy Cost: +5%

**Healer Staff**

Rarity: Common Staff

Level: 3

Durability: 65

Price: 60

Blunt Damage: +15

Block Chance: +7%

Block Power: +3%

Skills Energy Cost: +5%

Health Restoration: +2%

Healing Received: +15%

**Conjurer Staff**

Rarity: Common Staff

Level: 5

Durability: 65

Price: 200

Blunt Damage: +13

Arcane Damage: +1

Unholy Damage: +3

Magic Power: +5%

Block Chance: +5%

Block Power: +2%

Energy Restoration: +3%

Skills Energy Cost: +5%

Psimantic Power: +10%

Manasteal: +10%

**Goblin Staff**

Rarity: Common Staff

Level: 5

Durability: 65

Price: 200

Blunt Damage: +13

Poison Damage: +5

Block Chance: +4%

Block Power: +3%

Skills Energy Cost: +5%

Venomantic Power: +10%

Health Restoration: +3%

**Pilgrim Staff**

Rarity: Common Staff

Level: 7

Durability: 72

Price: 315

Armor Damage: +10%

Blunt Damage: +18

Block Chance: +12%

Block Power: +5%

Fumble Chance: -4%

Energy: +4%

Skills Energy Cost: +5%

**Reinforced Staff**

Rarity: Common Staff

Level: 9

Durability: 140

Price: 405

Armor Damage: +15%

Armor Piercing: +10%

Blunt Damage: +23

Accuracy: +3%

Block Chance: +15%

Block Power: +6%

Counter Chance: +3%

Fumble Chance: -3%

Skills Energy Cost: +10%

**Monk Staff**

Rarity: Common Staff

Level: 10

Durability: 90

Price: 600

Blunt Damage: +17

Sacred Damage: +3

Magic Power: +8%

Block Chance: +9%

Block Power: +4%

Energy: +10%

Skills Energy Cost: +5%

**Metallic Staff**

Rarity: Common Staff

Level: 12

Durability: 153

Price: 720

Armor Damage: +20%

Armor Piercing: +15%

Blunt Damage: +21

Shock Damage: +1

Arcane Damage: +1

Block Chance: +10%

Block Power: +6%

Stun Chance: +1%

Knockback Chance: +5%

Skills Energy Cost: +15%

Electromantic Power: +5%

**Dwarven Staff**

Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +17

Fire Damage: +5

Block Chance: +10%

Block Power: +5%

Skills Energy Cost: +5%

Pyromantic Power: +10%

**Tribal Staff**

Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +18

Poison Damage: +4

Arcane Damage: +3

Block Chance: +10%

Block Power: +4%

Skills Energy Cost: +5%

Geomantic Power: +10%

Venomantic Power: +10%

Damage Received: -5%

Healing Received: +10%

**Skadian Staff**

Rarity: Common Staff

Level: 15

Durability: 175

Price: 1350

Blunt Damage: +19

Frost Damage: +5

Block Chance: +9%

Block Power: +3%

Energy: +12%

Energy Restoration: +2%

Skills Energy Cost: +5%

Cryomantic Power: +15%

**Witch Staff**

Rarity: Common Staff

Level: 15

Durability: 125

Price: 1350

Blunt Damage: +12

Arcane Damage: +2

Unholy Damage: +6

Psionic Damage: +1

Magic Power: +13%

Block Chance: +7%

Block Power: +4%

Skills Energy Cost: +5%

**Exquisite Staff**

Rarity: Common Staff

Level: 18

Durability: 175

Price: 1620

Blunt Damage: +20

Arcane Damage: +4

Accuracy: +1%

Magic Power: +5%

Block Chance: +12%

Block Power: +6%

Energy: +7%

Energy Restoration: +1%

Skills Energy Cost: +15%

**Priest Staff**

Rarity: Common Staff

Level: 15

Durability: 176

Price: 1350

Blunt Damage: +20

Sacred Damage: +3

Magic Power: +10%

Block Chance: +11%

Block Power: +7%

Energy: +12%

Energy Restoration: +1%

Skills Energy Cost: +15%

**Wizard Staff**

Rarity: Common Staff

Level: 15

Durability: 170

Price: 1350

Blunt Damage: +20

Arcane Damage: +4

Magic Power: +15%

Block Chance: +10%

Block Power: +6%

Cooldown Reduction: -5%

Skills Energy Cost: +15%

Manasteal: +5%

**Hermit Staff**

Rarity: Common Staff

Level: 15

Durability: 170

Price: 1350

Blunt Damage: +20

Arcane Damage: +2

Sacred Damage: +2

Magic Power: +18%

Block Chance: +8%

Block Power: +5%

Skills Energy Cost: +5%

Spells Energy Cost: -12%

Healing Received: +12%

**Shaman Staff**

Rarity: Common Staff

Level: 17

Durability: 170

Price: 1530

Blunt Damage: +20

Poison Damage: +3

Psionic Damage: +3

Skills Energy Cost: +10%

**Orcish Staff**

Rarity: Common Staff

Level: 17

Durability: 170

Price: 1530

Blunt Damage: +20

Arcane Damage: +3

Sacred Damage: +3

Skills Energy Cost: +10%

**Venomancer Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Armor Damage: +50%

Blunt Damage: +20

Poison Damage: +6

Skills Energy Cost: +15%

Venomantic Power: +15%

**Enchanter Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +2

Arcane Damage: +2

Sacred Damage: +3

Magic Power: +20%

Block Chance: +11%

Block Power: +6%

Energy Restoration: +2%

Cooldown Reduction: -10%

Skills Energy Cost: +15%

Spells Energy Cost: -10%

Arcanistic Power: +10%

Manasteal: +15%

**Pyromancer Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +5

Crit Chance: +3%

Block Chance: +12%

Block Power: +7%

Energy: +7%

Skills Energy Cost: +15%

Pyromantic Power: +15%

**Electromancer Staff**

Rarity: Common Staff

Level: 17

Durability: 220

Price: 1530

Armor Piercing: +20%

Piercing Damage: +20

Shock Damage: +6

Accuracy: +5%

Skills Energy Cost: +15%

Electromantic Power: +15%

**Astromancer Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Fire Damage: +3

Sacred Damage: +4

Skills Energy Cost: +15%

Astromantic Power: +15%

**Cryomancer Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Frost Damage: +6

Skills Energy Cost: +15%

**Psimancer Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +15

Psionic Damage: +15

Daze Chance: +7%

Stun Chance: +7%

Skills Energy Cost: +15%

Psimantic Power: +15%

**Arcanist Staff**

Rarity: Common Staff

Level: 17

Durability: 270

Price: 1530

Blunt Damage: +20

Arcane Damage: +5

Skills Energy Cost: +15%

Arcanistic Power: +15%

**Geomancer Staff**

Rarity: Common Staff

Level: 17

Durability: 220

Price: 1530

Blunt Damage: +23

Arcane Damage: +4

Block Chance: +14%

Block Power: +12%

Fumble Chance: -4%

Daze Chance: +3%

Stun Chance: +3%

Knockback Chance: +3%

Skills Energy Cost: +15%

Geomantic Power: +15%

Health Restoration: +1%

Healing Received: +5%

**Necromancer Staff**

Rarity: Unique Staff

Level: 19

Durability: 300

Price: 1710

Blunt Damage: +20

Unholy Damage: +3

Psionic Damage: +3

Magic Power: +13%

Cooldown Reduction: -13%

Skills Energy Cost: +15%

Spells Energy Cost: -13%

Psimantic Power: +13%

**Chronomancer Staff**

Rarity: Common Staff

Level: 17

Durability: 143

Price: 1530

Blunt Damage: +20

Arcane Damage: +4

Sacred Damage: +3

Energy Restoration: +5%

Cooldown Reduction: -20%

Skills Energy Cost: +15%

Chronomantic Power: +15%

Health Restoration: +5%

**Orient Staff**

Rarity: Common Staff

Level: 19

Durability: 220

Price: 1710

Armor Piercing: +10%

Blunt Damage: +20

Fire Damage: +2

Arcane Damage: +3

Sacred Damage: +2

Magic Power: +7%

Energy Restoration: +7%

Cooldown Reduction: -7%

Skills Energy Cost: +15%

Spells Energy Cost: -7%

Arcanistic Power: +10%

**Vampiric Staff**

Rarity: Unique Staff

Level: 25

Durability: 220

Price: 4000

Bodypart Damage: +13%

Rending Damage: +33

Unholy Damage: +13

Bleeding Chance: +13%

Skills Energy Cost: +10%

Lifesteal: +13%

Manasteal: +13%

Healing Received: +13%

**Relict Staff**

Rarity: Unique Staff

Level: 30

Durability: 330

Price: 4800

Blunt Damage: +25

Arcane Damage: +15

Sacred Damage: +15

Magic Power: +33%

Cooldown Reduction: -15%

Skills Energy Cost: +20%

Spells Energy Cost: -15%

Damage Received: -10%

**Sangvus Illumination**

Rarity: Legendary Staff

Level: 30

Durability: 330

Price: 4800

Blunt Damage: +20

Fire Damage: +15

Unholy Damage: +15

Magic Power: +15%

Energy: +25%

Energy Restoration: +10%

Skills Energy Cost: +25%

Pyromantic Power: +15%

Health Restoration: +5%